Looks like the love child of an ant, turtle and phantom from Halo. Don't ask how all three of them got involved :SJake55778 wrote:Insect inspired spaceship design for college.
Search found 147 matches
- 02 Feb 2012, 05:20
- Forum: The Lounge
- Topic: Art thread
- Replies: 436
- Views: 690665
Re: Art thread
- 12 Jan 2012, 20:48
- Forum: The Lounge
- Topic: Art thread
- Replies: 436
- Views: 690665
Re: Art thread
"The turret of the tank can fire 30m calibre shells to a distance of several parsecs, so it is not the best at range..."
Seems legit.
Seems legit.
- 10 Jan 2012, 20:20
- Forum: Games and Reviews
- Topic: Favourite weapons and loadouts
- Replies: 30
- Views: 17819
Re: Favourite weapons and loadouts
What a waste of a helicopter!! And to hit with a jet would be tricky :S You'd have to detonate just before it hits the target, otherwise it'd all just blow up without doing any damage, surely?
- 10 Jan 2012, 20:08
- Forum: Games and Reviews
- Topic: Favourite weapons and loadouts
- Replies: 30
- Views: 17819
Re: Favourite weapons and loadouts
It's hilarious to cover the front of a jeep in C4, and then crash into an enemy tank. True story.
- 24 Dec 2011, 01:58
- Forum: Useful Old Stuff
- Topic: Nether Mob Tower
- Replies: 25
- Views: 16991
Re: Nether Mob Tower
So we've made a start, but this project is massive and we need as much help as possible! Please help out! 

- 22 Dec 2011, 20:25
- Forum: Useful Old Stuff
- Topic: Nether Mob Tower
- Replies: 25
- Views: 16991
Re: Nether Mob Tower
Hmmm. Alrighty!
Also, I found a massive lava lake near my personal nether portal that we should be able to use?
Also, I found a massive lava lake near my personal nether portal that we should be able to use?
- 22 Dec 2011, 20:18
- Forum: Useful Old Stuff
- Topic: Nether Mob Tower
- Replies: 25
- Views: 16991
Re: Nether Mob Tower
In what timezone...? :S
- 21 Dec 2011, 19:25
- Forum: Useful Old Stuff
- Topic: Nether Mob Tower
- Replies: 25
- Views: 16991
Re: Nether Mob Tower
Awesome, Matty!
I was gonna use cobblestone for the tower exterior (as it is resistant to the Ghast Blast), and then netherack for the actual spawning floors. And if it works, we'll make the lobby look nice with various other blocks
I was gonna use cobblestone for the tower exterior (as it is resistant to the Ghast Blast), and then netherack for the actual spawning floors. And if it works, we'll make the lobby look nice with various other blocks

- 21 Dec 2011, 01:45
- Forum: Useful Old Stuff
- Topic: Nether Mob Tower
- Replies: 25
- Views: 16991
Re: Nether Mob Tower
Apparently we can get water into the nether with ice blocks, so we can just cheat and do that.
Small floating netherack islands is problematic in that the won't be very much floor space, surely?
Small floating netherack islands is problematic in that the won't be very much floor space, surely?
- 20 Dec 2011, 07:26
- Forum: Useful Old Stuff
- Topic: Nether Mob Tower
- Replies: 25
- Views: 16991
Re: Nether Mob Tower
Sti_Jo_Lew My plan was to build in the middle of a large lava ocean, to minimise the spawning area AROUND the tower. And then, the tower was going to be big to maximise floor space and thus, maximise spawning area. So my hope is that many mobs will spawn IN the tower, rather than outside the tower! ...
- 19 Dec 2011, 20:05
- Forum: Useful Old Stuff
- Topic: Nether Mob Tower
- Replies: 25
- Views: 16991
Nether Mob Tower
Hi! Just to see if there's any interest; who would be happy to assist the the planning and construction of possibly one of the first ever nether mob towers? Zombie pigmen, dropping gold and experience, are extremely valuable kills. If you want to get involved with planning ideas, spawn room layouts,...
- 17 Nov 2011, 03:52
- Forum: The Lounge
- Topic: Art thread
- Replies: 436
- Views: 690665
Re: Art thread
Hope you don't mind that I had a go at colouring your dragon? It looks amazing, btw!! :O


- 07 Nov 2011, 00:19
- Forum: The Lounge
- Topic: Art thread
- Replies: 436
- Views: 690665
Re: Art thread
https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/308509_285919584762939_100000346990422_1036333_214669939_n.jpg So, I was scribbling out an outline in Paint, and then it looked pretty sweet. So I added some more details, transferred this to GIMP, and coloured it in on a layer beneath the outlin...
- 05 Nov 2011, 19:30
- Forum: The Lounge
- Topic: Art thread
- Replies: 436
- Views: 690665
Re: Art thread
https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/308509_285919584762939_100000346990422_1036333_214669939_n.jpg So, I was scribbling out an outline in Paint, and then it looked pretty sweet. So I added some more details, transferred this to GIMP, and coloured it in on a layer beneath the outlin...
- 13 Sep 2011, 00:21
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Erm... read the latest blog :'(Wildwill002 wrote:How goes teh progress :3
I've had exams and assessments, and I've just had to restart the whole engine. YAY

- 20 Aug 2011, 19:12
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Challenge accepted....Wildwill002 wrote:18th-19th of november methinks
(maybe

- 19 Aug 2011, 20:34
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Thanks Sti!
That looks awesome, Will. I'm gonna have to push it if I'm going to submit, though. Any idea when the deadline is?
That looks awesome, Will. I'm gonna have to push it if I'm going to submit, though. Any idea when the deadline is?
- 17 Aug 2011, 23:05
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Those look quite nice. I like where this is going. :) This is going to be good :D Thanks :) you should be very excited hehe. What are you developing it in? Someone asked that question a while ago. I said this in response: if I told you that, I'd have to kill you... Gamemaker (please don't judge me ...
- 17 Aug 2011, 00:18
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
I drew/scribbled these yesterday and today. Each takes a few minutes (and I dare say this shows). And excuse image quality - used my phone camera. http://img691.imageshack.us/img691/1313/1assault.jpg http://img31.imageshack.us/img31/9936/3smg.jpg http://img84.imageshack.us/img84/219/5pump.jpg http:/...
- 08 Aug 2011, 00:45
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Hehe I'm working on it
I've recently had the joy of a whole lot of assessment tasks, unfortunately.

- 06 Aug 2011, 21:04
- Forum: Useful Old Stuff
- Topic: MC Skins
- Replies: 10
- Views: 8001
Re: MC Skins
Haha those are awesome!! Did you guys make em?
- 28 Jul 2011, 03:21
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Is it a problem RUNNING the .exe or DOWNLOADING the .exe? Some anti-virus things say no to downloading .exe files?
- 27 Jul 2011, 01:39
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Yes, it does. I take it that you have problems with anti-virus?697134002 wrote:Does the game file need to be an exe?
- 27 Jul 2011, 00:32
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Wow, I actually really like the player models, for some strange reason it reminds me of Vectorman. Perhaps just color customization would be nice, with a few options to add things to it, like night vision goggles, mustaches, and such. Just to give the character a more "unique" appearance. Also, mak...
- 26 Jul 2011, 07:23
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Today, I added 3D motion blur, which actually works surprisingly quickly. I won't bore you with how it works, since a picture speaks a 1000 words (apparently): http://img715.imageshack.us/img715/3050/screenshot100eg.png That effect will be used (to varying degrees) when weapons are fired and when yo...
- 26 Jul 2011, 05:46
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
First demo will probably just be a movement and weapons test, with little targets like this: http://1.bp.blogspot.com/_auraBKYm3dU/SkdX2CTz2xI/AAAAAAAAAzw/QGjSnP_YKpc/s400/Target%2520CS-1_300.jpg Implementing an AI will be difficult, to say the least... Just added a crazy motion blur though! hehe ED...
- 26 Jul 2011, 02:08
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Yeah, a couple of people have said they'd need a demo. I'm working on it!!Sti_Jo_Lew wrote:Perhaps add a few splashes of color here and there, if your engine supports it. I'd have to actually play the game to suggest anything...
- 23 Jul 2011, 23:37
- Forum: The Lounge
- Topic: Favorite aircraft of all time?
- Replies: 15
- Views: 9166
Re: Favorite aircraft of all time?
F-22 Raptor is a beast. Did a speech on it for English a couple of years ago (I was proposing a documentary be made about the F-22).
Or AC-130. That too is a sweet aircraft.
Or AC-130. That too is a sweet aircraft.
- 23 Jul 2011, 21:36
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
Thanks STI! If you have ideas for anything, down to what the HUD should look like, post it! http://img829.imageshack.us/img829/4025/screenshot100u.th.png And that is the first screenshot of the game engine. I've got the world data structures and models, move and collisions, and basic graphics and li...
- 23 Jul 2011, 00:12
- Forum: Games and Reviews
- Topic: HAVOC - A game I developed in 2010
- Replies: 85
- Views: 42804
Re: HAVOC - A game I developed in 2010
I updated the first post with some more information, updated the lists of equipment, attachments and weapons. When this is launched, I may need help with advertising, getting the word out. If you're on a forum, have a blog, a webpage, a game review site, whatever, that can post about this game, coul...