Page 1 of 2
Creative world wipe
Posted: 19 Jun 2011, 20:19
by wokka1
Sometime next week, I'll be wiping the creative world. The place is an epic failure due to the newbs who go there first and just spam crap.
If you have something nice that you have created over there, please go note the coords, and post them here, I'll copy/paste them onto the new world. If you don't post here, it means you don't want them saved.
The new world will be veterans only, since the newbs don't know how to use it properly. We'll also enforce /landclaim by removing anything that doesn't have a wall, fence or border marked properly. The world will be perfectly flat, near bedrock level, for maximum buliding height.
As soon as I figure out a better date, I'll post it here, but don't tarry if you want something saved.
Re: Creative world wipe
Posted: 19 Jun 2011, 20:45
by SneakyPie
Re: Creative world wipe
Posted: 19 Jun 2011, 21:15
by wokka1
Creative is now vets only, due to the rampant amount of griefing that we just had to fix.
Re: Creative world wipe
Posted: 19 Jun 2011, 22:55
by Sti_Jo_Lew
Thanks wokka! I was about to write a suggestion asking for this. Creative right now is overly cluttered. The wipe will be a nice change.
Re: Creative world wipe
Posted: 19 Jun 2011, 23:07
by mysticinput
is there a limit to how many things we can tell you to save?....because i have alot of pixel art :O
Re: Creative world wipe
Posted: 19 Jun 2011, 23:11
by nart_21086
x: negative 182
z: negative 511
Please save me lab.
Saved.
Re: Creative world wipe
Posted: 19 Jun 2011, 23:37
by wokka1
mysticinput wrote:is there a limit to how many things we can tell you to save?....because i have alot of pixel art :O
no, just note all of the coords
Re: Creative world wipe
Posted: 20 Jun 2011, 02:39
by ryn44
shoot. wokka, i had built a 64 x 64 x 64 block of diamond blocks in creative but I lost the coords. please feel free to just deposit these 262,144
diamond blockslava at my complex in Terra
Re: Creative world wipe
Posted: 20 Jun 2011, 03:16
by Milo_Windby
My Freeform tower at +10, +198.
Could you save that for me please?
I've been reliably informed that this has been moved.
Re: Creative world wipe
Posted: 20 Jun 2011, 10:57
by wokka1
ryn44 wrote:shoot. wokka, i had built a 64 x 64 x 64 block of diamond blocks in creative but I lost the coords. please feel free to just deposit these 262,144
diamond blockslava at my complex in Terra
I fixed your post, and will gladly help you out...
Re: Creative world wipe
Posted: 20 Jun 2011, 10:58
by wokka1
keep the coords coming, I'll start moving these over to the new map shortly. Sadly, you won't get access until I wipe it though.
Re: Creative world wipe
Posted: 20 Jun 2011, 11:16
by mydrox
I request the Lavalamp to be copied, don't have the coords atm, but it's near spawn. Also all the Pony and Pokemon pixel art, don't have the coords of those either.
Re: Creative world wipe
Posted: 20 Jun 2011, 11:42
by Hytro
oh noes, my ponies :O
x: 150 z: 816 Beedrill
x: 169 z: 916 Flutterrage
x: 159 z: 1028 Mewtwo
x: 108 z: 242 Applejack
x: 78 z: 262 Rarity
x: 39 z: 262 Rainbow Dash
x: -3 z: 262 Fluttershy
x: -28 z: 241 Pinkie Pie
These have been copied
Re: Creative world wipe
Posted: 20 Jun 2011, 11:43
by Iron_Fang
can u save flux's park
and my mossy tower : x-141 y65 z-22
and my project IDK : x -87 y 67 z -45
also alllllllllll of aggedanes epiks 1. pyramid x 82 y64 z194 ice shrine x 179 y 65 z 279 the junon project x 100 y 65
z 380
suzzy's cross (because she isn't on much atmo) : x-127 y66 z-10
Re: Creative world wipe
Posted: 20 Jun 2011, 13:52
by wokka1
mydrox wrote:I request the Lavalamp to be copied, don't have the coords atm, but it's near spawn. Also all the Pony and Pokemon pixel art, don't have the coords of those either.
Definitely will do the lava lamp, I know where it is, but I need coords on the other stuff
Re: Creative world wipe
Posted: 20 Jun 2011, 15:37
by mysticinput
Alright Here we go:
Cake Temple: X: -362.25 Z: 116.96 Moved to x:-1308, z:-180
Yoshi Egg: X:-351.38 Z:0.44 Moved to x:-1354, z:-106 and environs
Yoshi Baby: X:-350.29 Z: 23.87
Yoshi: X:-349.78 Z: 45.62
Baby Mario: X:-368.20 Z:60.42
Boo: X:-370 Z:37.40
Flower: X:-370.95 Z: 17.48
Lakitu (Guy on Cloud): X:-388.33 Z:28.78
Princess: X:-466.33 Z:85.60
Waluigi: X:-451.32 Z:114.65
Bomb: X:-466.72 Z:125.65
Red Guy whos name i dont know: X:-466.08 Z:108.38
The Whole wall full of mario chracters (someone mentioned the whole flux park?, idk, but i do want the wall with bowser on it saved, all of the mario characters on it) X:1014.56 Z:1113.32
Flying Paratroopa, along with Pow block and Spring Tool: X:1020.47 Z:1011.90
Mystery Block 1: X:1043.62 Z:1096.47
Mystery Block 2: X:1044.73 Z:1119.21
Epic Big Mario: X: 1069.93 Z:1075.31
Green Mario Pipe: X: 1124.36 Z: 1105.53
(already moved)
Re: Creative world wipe
Posted: 20 Jun 2011, 23:59
by aflycon
Would it be plausible to request pieces of land in Creative that aren't perfectly flat? I love building into mountains and lakes and such; I did so on this iteration of Creative but they were griefed. So would it be too much trouble to ask for like a regen of a certain area so it includes things such as mountains and forests?
Re: Creative world wipe
Posted: 21 Jun 2011, 16:46
by wokka1
aflycon wrote:Would it be plausible to request pieces of land in Creative that aren't perfectly flat? I love building into mountains and lakes and such; I did so on this iteration of Creative but they were griefed. So would it be too much trouble to ask for like a regen of a certain area so it includes things such as mountains and forests?
For valued veteran players, we can do something, it'd have to be copied in, or be on the edge of the map outside of the flat. once its live, talk to me and we'll fix you up.
Re: Creative world wipe
Posted: 21 Jun 2011, 19:46
by Hytro
wokka1 wrote:aflycon wrote:Would it be plausible to request pieces of land in Creative that aren't perfectly flat? I love building into mountains and lakes and such; I did so on this iteration of Creative but they were griefed. So would it be too much trouble to ask for like a regen of a certain area so it includes things such as mountains and forests?
For valued veteran players, we can do something, it'd have to be copied in, or be on the edge of the map outside of the flat. once its live, talk to me and we'll fix you up.
That would be great, a flat world is really only used to make pixel art, but there are some things that would be awesome to make in a "normal" terrain, like the giant blue structure with water pouring down from it in the middle of the sea at spawn. Creative is still for more than just pixel art.
And btw, how far down will the flat world be? like right over bedrock?
Re: Creative world wipe
Posted: 21 Jun 2011, 20:07
by wokka1
Yes, its at level 2, level 1 is bedrock, and level 2 is grass.
The world is currently at 2k x 2k, meaning its a 1k radius, square. If I expand the border to 1500, the outer 500 can be normal terrain for you to build what you want.
95% of things built don't need terrain, plus we can use the outer edges for people to do "testing" that they want, and not just art.
Re: Creative world wipe
Posted: 21 Jun 2011, 20:09
by Hytro
That would be great, you really are fantastic Wokka ^^
Re: Creative world wipe
Posted: 22 Jun 2011, 11:59
by ryn44
do we have a date for when this is happening? I can't wait
Re: Creative world wipe
Posted: 22 Jun 2011, 12:25
by nart_21086
wokka1 wrote:Yes, its at level 2, level 1 is bedrock, and level 2 is grass.
The world is currently at 2k x 2k, meaning its a 1k radius, square. If I expand the border to 1500, the outer 500 can be normal terrain for you to build what you want.
95% of things built don't need terrain, plus we can use the outer edges for people to do "testing" that they want, and not just art.
We love you Wokka
Re: Creative world wipe
Posted: 22 Jun 2011, 12:51
by vallorn
will it distinct between the two with cliffs or a more shallow gradient?
Re: Creative world wipe
Posted: 22 Jun 2011, 13:13
by Doctorbatman
I have an immense obsidian dark tower I'm starting on with a friend. Currently it's just the base but the coords are
-700 -245 Moved x:-394, z:119
I also have a TARDIS at 136 -288 Moved to: x:24, z: 223
and a Pandorica at 117 -287 Next to tardis
with a path that connects them underground.
And a comedy club at 125 -180. It's got a big face on top of it made of glowstone Close to tardis
Did NOT realize how much stuff I made here...
Re: Creative world wipe
Posted: 22 Jun 2011, 16:41
by Tulonsae
wokka1 wrote:Yes, its at level 2, level 1 is bedrock, and level 2 is grass.
The world is currently at 2k x 2k, meaning its a 1k radius, square. If I expand the border to 1500, the outer 500 can be normal terrain for you to build what you want.
95% of things built don't need terrain, plus we can use the outer edges for people to do "testing" that they want, and not just art.
May I request one more feature. A way to walk past the "soon to be completely built up" area near the spawn. I found that I couldn't get past all the structures to find an empty spot. If I hadn't had a magic carpet, I would never have built anything. But for people who are vet only, it will become more difficult.
Not looking for a rail system or anything. Just a simple walk or non-buildable strip in each major direction would be good enough.
Assuming this is easy to implement, of course.
Re: Creative world wipe
Posted: 22 Jun 2011, 17:29
by wokka1
Yes, we are working on some fast travel for you guys, I think you'll like it.
Re: Creative world wipe
Posted: 22 Jun 2011, 18:14
by Hytro
wokka1 wrote:Yes, we are working on some fast travel for you guys, I think you'll like it.
I like what I read ^^ I was about to say I could make some railway system when creative was up, but now I'm just psyched
Re: Creative world wipe
Posted: 22 Jun 2011, 21:46
by powerfulkingt
Well, I built this recently in honor of lord. I have a private jet in x:412 y:107 z:265
If he wants, he can go look at it if he wants to.
Re: Creative world wipe
Posted: 22 Jun 2011, 22:06
by aflycon
wokka1 wrote:Yes, its at level 2, level 1 is bedrock, and level 2 is grass.
The world is currently at 2k x 2k, meaning its a 1k radius, square. If I expand the border to 1500, the outer 500 can be normal terrain for you to build what you want.
95% of things built don't need terrain, plus we can use the outer edges for people to do "testing" that they want, and not just art.
<3