I mentioned in the fireside today that I'm open to people helping us design some new portals for a few worlds that need them.
If you have designs, post the coords to them here with a screenshot.
Thanks
Re: Portals
Posted: 10 Jul 2011, 02:37
by vallorn
if i build a field of them in creative and post coords would that be ok? you have enough attachments on this server already
Re: Portals
Posted: 10 Jul 2011, 03:27
by Iron_Fang
i will build a few now
ill post coords here
=)
1st one possibly for interra is at x -45 y 3 z -52
the sky world one is at x -35 y 3 z -66
And a forest one next to them
You'll get the screenies next week
Re: Portals
Posted: 10 Jul 2011, 03:28
by makkaal
Would you mind noting here what worlds need them? I understand Sky Land, possibly the new player world as well. Could serve as inspiration.
Re: Portals
Posted: 10 Jul 2011, 06:10
by vallorn
ive busted out a few in creative. once the server is back up il post coords.
by the way the Eye Portal can either have a suspended platform leading into it or be set into the ground as can the Spiral Corridor portal.
also i love my EvilSteve portal
EDIT: servers back heres the coords! X: -1062 Z: -38 Y: 3
Re: Portals
Posted: 10 Jul 2011, 06:18
by Iron_Fang
I will do more when I get back next week
Re: Portals
Posted: 10 Jul 2011, 08:41
by makkaal
As a result from what is being said in the chat this morning, this is now inofficially a contest without a prize.
Re: Portals
Posted: 10 Jul 2011, 09:10
by Iron_Fang
Lol your one is good
Re: Portals
Posted: 10 Jul 2011, 09:51
by makkaal
Wokka: Question. Are the portals to go INTO or to COME OUT OF?
Re: Portals
Posted: 10 Jul 2011, 10:31
by vallorn
makkaal wrote:As a result from what is being said in the chat this morning, this is now inofficially a contest without a prize.
YAY i steered something again!
also i need to work on the Skyrealm portal i built... the water is a wee bit high.
Re: Portals
Posted: 10 Jul 2011, 12:34
by wokka1
makkaal wrote:Would you mind noting here what worlds need them? I understand Sky Land, possibly the new player world as well. Could serve as inspiration.
Ver3, perhaps a 2nd one for Fyra, Sky, and possibly more, who knows.
makkaal wrote:Wokka: Question. Are the portals to go INTO or to COME OUT OF?
Always Into, the outgoing portals are derpy, so I try to go for flat areas.
Re: Portals
Posted: 10 Jul 2011, 14:25
by makkaal
(Updated pictures as of 7/11, see spoilers)
These can be found in Creative at x=-920 z=-45 (north end of rails) within my landclaim there.
Update 7/11:
Spoiler! :
Cove:
- Added a netherportal-like arch of logs. Wouldn't accept portal blocks (/i 90) though, as they instantly despawned again. Hallway:
- Made the actual portal clearer. Sky Portal:
- Changed landing from wood to cobble, changed ground beneath to gravel, added wooden handrail/fix point for the balloon car.
Comments about my submissions:
Spoiler! :
- I am not entirely content with the cove, I still make a few changes around the canopies - they look kinda off.
- The hallway is pretty long as it was meant to include some redstone wiring leading to dispensers above the water walls, throwing glowstone when someone stepped on a pressure plate. Unfortunately, transmission to the stone roof proved to take about 3 seconds, so I scratched that. Plus, I couldn't get the glowstone to graciously float like leaf gold.
- As I saw vallorn do his Skyland thing I had to chime in. Started out with a blue balloon, then decided for something different. Then realized that wokka has Prime as his skin. Meh. Think what you want of me, there is no deeper meaning.
Submissions
Spoiler! :
2011-07-11_09.16.45.png
2011-07-11_09.17.04.png
2011-07-11_09.17.31.png
2011-07-11_09.17.52.png
2011-07-11_09.42.08.png
2011-07-11_09.40.48.png
Re: Portals
Posted: 10 Jul 2011, 14:47
by vallorn
you wanted Screenies! HAVE SOME!
(spoilered for turtles sake)
Spoiler! :
2011-07-10_20.38.03.png
2011-07-10_20.38.20.png
2011-07-10_20.38.28.png
2011-07-10_20.38.34.png
2011-07-10_20.38.43.png
2011-07-10_20.38.57.png
2011-07-10_20.39.17.png
2011-07-10_20.39.24.png
2011-07-10_20.39.30.png
Re: Portals
Posted: 10 Jul 2011, 17:24
by adidaspray
This is my portal. It would probably work for a more dark world, PvP, maybe nether, Ya know. It is located at
x= -963
z= 34
2011-07-10_18.21.24.png
Re: Portals
Posted: 10 Jul 2011, 17:31
by Wildwill002
A sneakypie inspired portal with an IC already installed with pistons
2011-07-10_23.24.48.png
2011-07-10_23.25.59.png
2011-07-10_23.25.40.png
Re: Portals
Posted: 10 Jul 2011, 17:42
by aflycon
I like Makkaal's Sky World one, and Vall's Vortex Corridor.
Has anyone seen Etho's Tornado? That may be kind of a cool portal, but instead of having a stop at the end it'd just go into the portal.. and it'd have to be one-way. But still, I'll find the video.
Spoiler! :
Skip to about 14:20 and watch for a bit, it's pretty clever.
/end contribution
Re: Portals
Posted: 10 Jul 2011, 17:50
by makkaal
aflycon wrote:I like Makkaal's Sky World one, and Vall's Vortex Corridor.
Has anyone seen Etho's Tornado?
Thank you, I'm not entirely content with it, though.
I enjoy the tornado. Mix that with some wicked colors (like in vall's vortex) and it would be one hell of a ride.
Re: Portals
Posted: 10 Jul 2011, 17:52
by Godavari
vallorn wrote:you wanted Screenies! HAVE SOME!
(spoilered for turtles sake)
Spoiler! :
SonicRanboomPortal.png
Spoiler! :
Re: Portals
Posted: 10 Jul 2011, 17:53
by vallorn
convinced beard to test Minecarts and Woldportals... 3 minutes later he PM's me saying it does something horrible and it all my fault...
Godavari wrote:
vallorn wrote:you wanted Screenies! HAVE SOME!
(spoilered for turtles sake)
Spoiler! :
SonicRanboomPortal.png
Spoiler! :
im sorry i did something? i was off my rocker at the time and just said something i thought was humorous...
EDIT: sush the sonic Rainboom is awesome!
Re: Portals
Posted: 10 Jul 2011, 18:07
by makkaal
Godavari wrote:
vallorn wrote:you wanted Screenies! HAVE SOME!
(spoilered for turtles sake)
Spoiler! :
SonicRanboomPortal.png
Spoiler! :
Spoiler! :
Skip to 0:44.
Re: Portals
Posted: 10 Jul 2011, 18:11
by aflycon
makkaal wrote:
aflycon wrote:I like Makkaal's Sky World one, and Vall's Vortex Corridor.
Has anyone seen Etho's Tornado?
Thank you, I'm not entirely content with it, though.
I enjoy the tornado. Mix that with some wicked colors (like in vall's vortex) and it would be one hell of a ride.
I've begun a rebuild of it in Creative, only the first little bit though - recreating the whole thing would be labor-intensive and pointless. I've got the walls as sandstone at the moment, but I think I'll try a pattern once I've got it built.
Re: Portals
Posted: 10 Jul 2011, 22:28
by Dnlvickers5
OOO, maybe we can even get a newer enigma entrance.
Re: Portals
Posted: 11 Jul 2011, 01:11
by Tulonsae
I looked at some of the screenshots. Everything looks wonderful. But... some of them didn't seem functional - in the sense of being intuitive for someone (esp a new person overwhelmed by the grandeur of our hub and worlds) to figure out where to go through.
Yep, here I go with that functionality is a higher priority than beauty thing again... (Although beauty is extremely important.)
Re: Portals
Posted: 11 Jul 2011, 01:41
by makkaal
That's a good point. I'll overhaul my designs. In the case with my Skyland submission, I believe a simple addition of a sign would suffice.
Re: Portals
Posted: 11 Jul 2011, 02:12
by aflycon
Dnlvickers5 wrote:OOO, maybe we can even get a newer enigma entrance.
I don't remember how big the current Enigma portal is, but if it's an odd number then we can expand it to five by five and put in the Tornado. That way we can put in the crazy colors and it'll look good.
If it's an even number.. well, that's why I use odd numbers.
Re: Portals
Posted: 12 Jul 2011, 02:42
by arogon343
I made one just across the tracks of makkaals one. Feel free to take a gander. Duel piston operated doors with iron and stone theme. With some gold.
Re: Portals
Posted: 12 Jul 2011, 06:23
by vallorn
Aro thats right outisde my BoxoDoom... can we try and keep portals away from it because the redstone stuff outside it is getting removed when its done and i dont want to accidentally your entire portal
Re: Portals
Posted: 12 Jul 2011, 11:29
by arogon343
Im quite sure its far enough away, i didnt overlap anyone's portal unless you are below bedrock?
Re: Portals
Posted: 12 Jul 2011, 11:48
by vallorn
just didnt want an accident to happen. i went and had another look and its fine