Update Time!
Okay, lots of work done once again, but more so in many different areas, mostly because I'm still setting things up for the edges to be worked on. The final corner in the South East is being chewed away at a feverish pace with eddietester and sag185's handy work up top, which I have helped from time to time cleaning it up a bit from all the "swiss cheese" holes up there from past incorrect TNT uses.
Box setups.jpg
Top area.jpg
Swiss Cheese.jpg
I do have to say though, out of all the workers at IC, Blastoise has got to be the laziest. I mean cmon he has 2 Hydro Pump cannons, he could just blast that swiss cheese away... or at least eat it.
Blastoise.jpg
Anyway, other things to note in this update is the edges, which still presents us with more work to do, hence the changed title in for this thread. I have figured a simple method to remove the edges out bit by bit using the layering system we have used before. The only problem is some of the top areas are so encroached by huge mountains it will take some time to smash those down to foundations when we get around to them. I mean it's either that or I manually use my Minor Ion Cannon method to blast em. In any case, here are some more pics:
West Edge.jpg
West Edge Top Area.jpg
As well, the Warehouse has gotten some upgrades and had some of those ridiculous chests gutted out. I figured most were mostly filled with nothing much and was mostly right. plus all those signs were causing the frame rate issues up there as well. Although there is still the sign room with tons of signs, but those arn't going anywhere because of its true nostalgia value.
The main thing about the warehouse is 3 (and in the future, 4) new rail tracks that actually go down to the ground floor outside the city to each of the edge walls. That will be your way to and from the warehouse to get to the work area when we start to work on the edges.
New Warehouse.jpg
The east area has some basic planning started, but nothing too crazy right now.
East area.jpg
East Edge.jpg
Heres a photo on the dark side of the Imperial City that hasn't seen work on it in ages, and it looks interesting NOT being surrounded by a bunch of floating random blocks like it was months and months ago.
Imperial City unfinished.jpg
As well, here's an interesting photo of what it may look like if you are making an ocean of your own using very practical methods.... or if you had some huge leak in your grassy basement.
Leaky Roof.jpg
Lastly, here is what IC looks like from up high currently. just to give you an idea of what we've got.
Top View of IC.jpg
But yeah, stuff looks good so far. I can't wait till we all start working on the edges. I estimate a few months to when we get to that part. At least then we might be able to convince Lionheart (or drag him here by force) to start building and stuff
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