Branchscape
Re: Branchscape
Yeah :/ I've thought hard bout a one rail system, don't see it happening. I still haven't thought of a better system for saying what u mailed to whom other than through the forums, which not everyone is on. Any ideas?
Daemon wrote:I'm going to draw the fuck out of this egg.
Re: Branchscape
Maybe designate post masters? People who are on often and trustworthy who can transport the items to the residents' boxes?
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
This rail will probably most often be used for quick sending of mats between BR and frost while 2 people are online in the 2 different places, but don't want to take the trip.
Re: Branchscape
And when a few of us don't feel like taking the longer rail :I
Daemon wrote:I'm going to draw the fuck out of this egg.
Re: Branchscape
Yeah Ls, I forgot we will need so many. We will at least need 23 more stacks, most likely more. But for now, lets do our best to finish the 1 direction were on?
Also, M4 and I went mining today to grab some more rails and iron, so we have about 3-4 more stacks ready to add. I need you to be on Tanis/Ls, because we need to decide how we will connect it to the post office, through the mountain.
Also, M4 and I went mining today to grab some more rails and iron, so we have about 3-4 more stacks ready to add. I need you to be on Tanis/Ls, because we need to decide how we will connect it to the post office, through the mountain.
Spoiler! :
Re: Branchscape
Hey tanis, or M4, or seru, can Seasons community become part of the BR empire?
Video editor. GFX artist. Intro designer. *Pic coming soon* Also follow me on twitter- @Delux_kingzz
Re: Branchscape
Tanis i forgot the coords for the post rail >.> could u post them here
Daemon wrote:I'm going to draw the fuck out of this egg.
Re: Branchscape
Also there are diagonal segments of the rail, how will this be cuboided?
Daemon wrote:I'm going to draw the fuck out of this egg.
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Matty, post pictures, coords and which world it's in.
No idea how we're going to cuboid the rail with diagonal sections.... hmmm... I'll ask a mod about it later.
Ttw, there's a room behind the wall that has the fireplace in the post it. There are some staircases that lead up to it. Thats where the rail should end.
No idea how we're going to cuboid the rail with diagonal sections.... hmmm... I'll ask a mod about it later.
Ttw, there's a room behind the wall that has the fireplace in the post it. There are some staircases that lead up to it. Thats where the rail should end.
Re: Branchscape
It's in Borjan right beside WinterFell, coords, I'll check, and pics I'll get some tommorow but I need to get the landclaim sorted out for the city and 2 more townstanisjihanis wrote:Matty, post pictures, coords and which world it's in.
No idea how we're going to cuboid the rail with diagonal sections.... hmmm... I'll ask a mod about it later.
Ttw, there's a room behind the wall that has the fireplace in the post it. There are some staircases that lead up to it. Thats where the rail should end.
Video editor. GFX artist. Intro designer. *Pic coming soon* Also follow me on twitter- @Delux_kingzz
Re: Branchscape
Tanis, I forgot about a wonderful worledit feature. //sel poly lets u left click the first point and then right click for every other point. It could take while, but it allows you to make an irregular (or diagonal) shaped cuboid
Daemon wrote:I'm going to draw the fuck out of this egg.
Re: Branchscape
Added SeaScape and Snowcap to the imgur banner album
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Again, those are awesome M477, I particularly like the Seascape one. As soon as Teknovirus makes his snowcap thread, I'll edit the banner code to link to it(For now it will just link to the BR page). Anyhow, here's the code for the new ones and the OP has been updated.
The Snowcap one:
and the Sescape one:
The Snowcap one:
Code: Select all
[http://www.escapecraft.net/phpBB3/viewtopic.php?f=5&t=6976][img]http://i.imgur.com/zVsj3.png[/img][/url]
Code: Select all
[url=http://www.escapecraft.net/phpBB3/viewtopic.php?f=19&t=1408][img]http://i.imgur.com/Po2lg.png[/img][/url]
Last edited by tanisjihanis on 06 May 2012, 10:50, edited 2 times in total.
Re: Branchscape
He has a thread Tanis
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Thanks. It was in general, and I missed it...
Fixed the code*
Fixed the code*
- Gannondorf1000
- Posts: 143
- Joined: 04 Feb 2012, 19:40
- Location: Branchscape Proper, Imperial Branchscape Territory, Province of Borjan, Continent of Escapia
Re: Branchscape
here is the screenshot
You do not have the required permissions to view the files attached to this post.
It seems all of my signature and avatar has failed, I will fix as soon as I can!
???: You have no weapons, defenses, or a plan! The Doctor: I know and doesn't that scare you to death?
???: You have no weapons, defenses, or a plan! The Doctor: I know and doesn't that scare you to death?
Re: Branchscape
Ok I finished laying the rails inbetween frost and br :D we just need to connect the rails to both post offices now
Daemon wrote:I'm going to draw the fuck out of this egg.
Re: Branchscape
Ls, Want me to start mining upwards towards the BR post office? And you can connect the other side to frost?
Spoiler! :
Re: Branchscape
Thats great! I should get BR connected by tonight!
But now, we have to do the walls. ._.
But now, we have to do the walls. ._.
Spoiler! :
Re: Branchscape
Speaking of which, i was thinking of having planks for the walls and ceiling plus glass pane windows.
Daemon wrote:I'm going to draw the fuck out of this egg.
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
just the 2 blocks for the rail would be best I think.
Re: Branchscape
I think making this post was a waste of time... I usually have at peas one reply...
http://www.escapecraft.net/phpBB3/viewt ... =19&t=7028
http://www.escapecraft.net/phpBB3/viewt ... =19&t=7028
Video editor. GFX artist. Intro designer. *Pic coming soon* Also follow me on twitter- @Delux_kingzz
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Thou art in grave need of screenshots.
Re: Branchscape
Tis' a good idea, they'll be up Friday, oh and anyone want to help me makes puzzle (hopefully go to enigma) just ask ?tanisjihanis wrote:Thou art in grave need of screenshots.
Video editor. GFX artist. Intro designer. *Pic coming soon* Also follow me on twitter- @Delux_kingzz
Re: Branchscape
Ls, sorry, scratch that.
I won't be on much tonight to finish the rail and connect it to br. I'm not feeling very well, so I'm going to bed early.
I might be on for like 30 mins, but not enough to finish the rail. Sorry
I won't be on much tonight to finish the rail and connect it to br. I'm not feeling very well, so I'm going to bed early.
I might be on for like 30 mins, but not enough to finish the rail. Sorry
Spoiler! :
Who is online
Users browsing this forum: No registered users and 26 guests