Also, can we *please* have the town hall finished? You said that you'd do it start to finish.
Edit: In response to you, Rob, not any of the founders that I know, but I shall look into it

Find the man who did this and slap him in the face. Such stupidity with landclaims needs a beating. *cough*RobipodSupreme wrote:I don't know who it was, but someone put signs in Deephaven saying it was now theirs. Whoever it was, if any of you know, please don't. I just haven't been on in a while.
In other news. I have a sheep called frank.
No, 'cause it has uses, probably more than a 'kiosk'.RiffRaff1 wrote:I have two requests, MrKap. Can I make a kiosk where the pointless long grass growing box is, and can I put a gate where the town hall entrance is in the stone wall because otherwise you have to walk all the way around to the old town?
Thank you,
Riff
Right, 80ft Gold Cock-and-Bollocks coming up...OneHitNoob wrote:Oh yes, I also added people to my cuboid, just in case you wanted to construct something near my house. Those people are:
Suachasesdinos
TyreseEngineer
MrJKapowey
and Robipod Supreme.
thanks, guys, I'll get rid of that mob spawner next time I'm on, if I remember. Arun, Derphaven was a dirt cube. If you want the dirt you're welcome to it. but it was fugly, and there were no designated plots for you to build in anyway. This is (in my view) the same as the guy who's built on the NB-Tulonville road.OneHitNoob wrote:Oh yes, I also added people to my cuboid, just in case you wanted to construct something near my house. Those people are:
Suachasesdinos
TyreseEngineer
MrJKapowey
and Robipod Supreme.
Please get rid of that mob spawner, It's so damn hard to find sheep. Oh yes, and the national tournament, how about it be held at the crater of St. Piran? That whole crater could be expanded if needed, being the fact that the crater was purely made from Funpowder. (lol, I needed glass real bad at the time). Also, Suachasesdinos, the newest neighbor, is a resident of Circle 9.RobipodSupreme wrote:thanks, guys, I'll get rid of that mob spawner next time I'm on, if I remember. Arun, Derphaven was a dirt cube. If you want the dirt you're welcome to it. but it was fugly, and there were no designated plots for you to build in anyway. This is (in my view) the same as the guy who's built on the NB-Tulonville road.OneHitNoob wrote:Oh yes, I also added people to my cuboid, just in case you wanted to construct something near my house. Those people are:
Suachasesdinos
TyreseEngineer
MrJKapowey
and Robipod Supreme.
Lord, use your British accent to sort it out, please!Lord_Mountbatten wrote:It'd be nice if I looked in this thread and didn't see Rob having an argument with someone. I don't care if you're friends. In the forums everything can be seen, so either stick to angry PMs to sort out the arguments, or the local channel in-game.
Ferengi Rules of Acquisition wrote:#40. If you see profit on a journey, take it
MrJKapowey wrote:can you guys not use this thread since this is failing to discus anything related to New Bucks.
this is failing to discus anything related to New Bucks.
related to New Bucks.
MrJKapowey wrote:Oh, I'm building a house in Tulonville *applause*.
Lol, ever since the release of 1.8, all I ever did was collect clay. I have a chest full of them. I'm making more plans to gather clay before the temp goes away.TyreseEngineer wrote:I've been exploring the 1.8 Temp map looking for clay near the borders. That is all into bricks now, I have 2 and a half stacks. Should we redo the roads in brick? It probably won't be enough to finish all of them, but we could make a start and I'm sure that more clay is out there to be found
(I'm fairly sure) that DeepHaven is also part of Corinth. But I will try to stick to PMs, unless a reply is immediately relevant.MrJKapowey wrote:Tulonville is a sister city of Beorn, part of Corinth. New Bucks is a part of Corinth, and a sister city of Beorn and Tulonville. Therefore I'm discussing non important goings on in a sister city/ally to the town I am a founder of.
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