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Solake 3.0 discussion thread

Posted: 28 Feb 2011, 00:37
by wokka1
I'm pleased to annouce the grand re-opening of Solake. I'll use this thread to discuss the city and building plans, its just easier this way than using PM's.

Settlement Owner: wokka - Managers: Serubin323 & mymanjake

Settlement Rules:
  • Must ask for plot. No building past your boundary (not even an overhang), nothing higher than 15 blocks, depth is unlimited (stay within your property lines
  • House design has to be approved by the manager or owner.
  • Don't make houses look ugly.
  • If you decide to leave your home permanently, then destroy it.
  • Abandoned houses for more than 2 months can be destroyed by the Owner of the city, reasonable attempts at communication will completed first.
The city is not complete, but it's in a state that I'd like people to stop by and give your feedback. Many of your will rejoice in the lack of dirt buildings.

The city is larger, but has fewer overall plots. I don't like cramped cities, so the plots are much larger, and have lots of room between them.

We are looking for active residents that want to be around a nice looking city, and that will help make it better.

I'm torn on shops, they tend to be rarely staffed, but can be decorative if done properly, if you have ideas on this, let me know.

We currently have a museum, and various artistic builds around town. There is a functioning public tree farm for residents under the the main Park. The main Park hosts our aquarium with 5 pet squid. We feed them seals daily, come watch the feeding, it is quite entertaining.

Most days you will find the USS StormTrader docked, where some residents party and live, stop by and share a drink. Rooms are available, contact Serubin.

Solake also has a public hospital for any travellers or local residents to use, follow the signs to it from the central road.

Jake and Serubin are the city managers, making sure the city is well lit and all roads in good repair. Ask them if you have any questions, or if you are interested in a plot. wokka will have final approval of any new residents.

The apartment building is also open to new residents.

And a video tour by Serubin323:

THE SOLAKE VIDEOS
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Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 06:17
by Serubin323
Solake Boats!

We currently have 2 boat. the second is currently being finished cabins are available. there are cabins avalible on request to everyone. just ask me(serubin323).

Current ship-mates:
Wtd21
Warlock
697

2 small cabins left!

On the second ship we have:
14 Cabins left!

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 06:26
by Blackadder51
I assume I shall not be able to buy the skyscraper. :(

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 06:50
by Serubin323
Well before I even think about selling I want to fix it up. It's still a definite maybe. And again Wokka may have taken it from me in which case I have a nice little argument to get it back. :P

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 07:08
by Furdabip
Solake needs a Moriarty apartment building. ;-)

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 08:48
by Sir_Luke
Solake+Wokka=FinalyGood!

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 09:17
by vallorn
il still make the "Premium housing" jokes... hmm. which Premium town will be next...

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 13:59
by DuplicateValue
I have to say, I've visited it a couple of times and it's looking really good. I'd apply for a plot, if I didn't have three houses already.

Maybe in the future though. :)

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 14:23
by Serubin323
What do people think of a public library?

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 15:48
by wokka1
There is one in mydrox's basement

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 15:54
by Serubin323
Yes but one that is more public

And can you confirm that the large tower is jake and i's?

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 16:09
by wokka1
Yeah, if you want it, I have no plans for it, just don't make it ugly.

Library, meh, unless you can build one and find a way to make it unique. The museum I did differently, just to make it unique from others, it's underwater, so think of ideas like that.

Re: Solake 3.0 discussion thread

Posted: 28 Feb 2011, 19:39
by Serubin323
What would you say about a reed farm?

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 07:43
by Serubin323
I wired 1 gate looks like shit but it works! ill work an a better one later but wokka check it out its the north gate.

Ok all the gates are down and small and not visable!

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 15:23
by mymanjake
hey guys,

Plans looks great! im excited for solakes re-bute! public farm would be good! and maybe a jail?!?!? also, we should make an under solake water passage for boats passing through.

one other thing. what are we doing with the solake expansion over ry's house?

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 15:28
by wokka1
Jails are pointless, unless you can make them decorative, we have the reed/wheat farm online.

Tunnel would be nice, however, I'll have to plan that carefully, houses are allowed to go down as deep as they like, as long as they stay within their plot. The tree/wheat/reed farm is under the central park and hospital, so are safe.

Serubin, grab some screenshots of the town, and above (sky lift) or even better, if you can put together a video (doesn't have to be long), showing the town, etc, that'd be really cool

Lots of people have stopped by to see the new features, but for the people who are too busy to travel, the video would be a nice touch.

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 15:45
by Serubin323
Ok i can make a video but a slideshow or video? if a video what should i use?

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 15:55
by wokka1
If you are asking what to video in town, just move around, looking at all of the redone areas and the new structures.

If you are asking about software, I use fraps, but its not a free tool. I know some talk took place in the support thread with another software, or ask what others use.

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 16:16
by Jaling
How would I go about finding it from spawn?

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 16:43
by wokka1
Go north to crossroads, then follow the road north and east and then north again. There are a few signs up along the way to wokka's World, which is far north of Solake.

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 19:18
by XDelphi
Wokka, please tell me you didn't destroy Mo? :|

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 19:19
by wokka1
Mo did not fit in with what the new Solake look, so Mo is dead...

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 19:22
by XDelphi
Mo never dies. It lives on in the creator's hearts and will never be destroyed, in here! '/me points to heart'

Re: Solake 3.0 discussion thread

Posted: 01 Mar 2011, 22:59
by Serubin323
XDelphi wrote:Mo never dies. It lives on in the creator's hearts and will never be destroyed, in here! '/me points to heart'
And the cuboid is still there :P

Re: Solake 3.0 discussion thread

Posted: 02 Mar 2011, 02:22
by vallorn
wokka1 wrote:Mo did not fit in with what the new Solake look, so Mo is dead...
only this website can show my feelings on the fate of Mo. (made from pure Win (Block ID :1337))
http://nooooooooooooooo.com/

surely a Super OP could restore the cuboid for Mo and in doing so shatter space time?

Re: Solake 3.0 discussion thread

Posted: 02 Mar 2011, 12:57
by Serubin323
Video is in the making!

Re: Solake 3.0 discussion thread

Posted: 02 Mar 2011, 13:33
by wokka1
Serubin, thoughts on the new sign?

Re: Solake 3.0 discussion thread

Posted: 02 Mar 2011, 15:34
by Serubin323
I do like it!

Re: Solake 3.0 discussion thread

Posted: 02 Mar 2011, 15:37
by Cho
He killed Mo? Lots of work went into Mo... :(

Re: Solake 3.0 discussion thread

Posted: 02 Mar 2011, 16:26
by wokka1
I don't believe it
EDIT BY SELF AND CERTAINLY NOT DELPHI: I, Wokka1, hereby say I will reinstate the brilliant town of Mo to it's former glory!