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Branchscape Remodeled, and now open to residents

Posted: 26 Aug 2011, 21:07
by tanisjihanis
I think this would be a fun town for new players to join, and create a community in.

At the moment, I am accepting just 5 residents, and only the first quarter of the dome and upper housing levels is finished. I would like to have just unaffiliated people join up. If you are interested in joining up, please put in a request on here, with the amount of time spent on server, and perhaps any structures you have built/or are interested in building. Last time I opened branchscape to the public, i had a lot of people make houses, but did not actually take up residency there, resulting in a lack of community and i would prefer that this not occur again. IN the future I will reopen this again, with the end result being 32 plots used, but there will be a small fee for plots. As a warning, I will be on forums much more than actual minecraft, so if you need to ask me something, ask me on here. Other than that, feast your eyes:

Re: Branchscape Remodeled, and now open to residents

Posted: 26 Aug 2011, 21:12
by tanisjihanis
(More Picts to be added)

Re: Branchscape Remodeled, and now open to residents

Posted: 26 Aug 2011, 21:15
by shin0biiz
Awesome town you have there :D

Re: Branchscape Remodeled, and now open to residents

Posted: 26 Aug 2011, 21:25
by tanisjihanis
Thanks Shinz
I've been working on it for ~ a year now on and off

Re: Branchscape Remodeled, and now open to residents

Posted: 26 Aug 2011, 22:13
by Aenir_bEPU
The first and second to last pictures are the exact same.

Re: Branchscape Remodeled, and now open to residents

Posted: 27 Aug 2011, 07:05
by DuplicateValue
Aenir_bEPU wrote:The first and second to last pictures are the exact same.
This is of the utmost importance, obviously.

And very nice Tanis, the place is really coming along. :)

Re: Branchscape Remodeled, and now open to residents

Posted: 27 Aug 2011, 08:40
by tanisjihanis
Thanks Dupe, its come quite a way from what it was originaly :)

Thanks aenir, ill fix that

Also: If someone could recomend a location in fyra to relocate this, I would appreciate that very much.