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Invasion! Nao back on track :D
Posted: 17 Apr 2011, 10:27
by arogon343
I was inspired by skunks zombie game to create my own so, i thought id make one for funsies!
I plan to do a Post modern situation and it will be set on earth, choose any name or job you want, within reason.
It will be set in 2230 btw
Righto before i write up the first part ill need some character entries but i only have room for 4/5 people.
please layout your entry something like this:
Char name:
job: (any within reason, though think creativly, it is the future after all.)
Description of appearance:
Personality:
WS (wepon skill):
BS (balistic skill):
S (strength):
T (toughness):
W (willpower):
A (agility):
Fate points (max 3): (1 fate takes up 2 points)
F (fellowship
starting item/wepon (within reason): eg. knife or medkit
please note you have 35 points to allocate for your stats and they have a max of 10.
wepons and such like will be aquired as the adventure goes on so keep track of them.
I will keep counts of wounds, and hitpoints and wealth.
any qestions? message me if not then first 5 to apply get to be in the adventure!
EDIT: fellowship is the stat that decides how adept you are at conversing with someone and convincing them to your point of view for example, used for speach based decisions basicly.
Fate is essentialy lives for your character, you may die but you can use fatepoints as a "second chance" though obviously you have to divert from your skills to have them.
hope that makes more sense
Re: Invasion!
Posted: 17 Apr 2011, 18:37
by Skunk_Giant
Character Name: Nathan Turner
Job: Outpost Operator - Spends his time in a space station and checks that things are looking good around the area.
Description of appearance: Brown shaggy hair, not neat at all.
Personality: A nice guy, a bit of a crazy guy when it comes to decisions. He'll often go for the risky one just for the fun of it.
WS (wepon skill): 3
BS (balistic skill): 2
S (strength): 3
T (toughness): 5
W (willpower): 4
A (agility): 4
Fate points (max 3): 3
F (fellowship): 8
starting item/wepon (within reason): eg. Standard Outpost Operator Handgun
Re: Invasion!
Posted: 18 Apr 2011, 15:37
by Sir_Luke
Oh, never mind.. I'm just too busy for all these forum games! Spot no longer taken.
Re: Invasion!
Posted: 21 Apr 2011, 13:42
by tanisjihanis
Spot Reserved
Totally doing Mechmaster
Re: Invasion!
Posted: 21 Apr 2011, 16:54
by Jake55778
Imma be a robot
Char name: Blink--264--
job: Scouting droid. Used to survey hostile terrain, track down bandit settlements and other such reconnaissance missions. Able to cover massive distances in a short space of time, designed to be used for extended periods without needing to resupply.
Description of appearance: Small, round with a single high powered lens at the front serving as vision. Equipped with a magnetic tractor beam for manipulating small objects and a static discharge abilty for self defence.
Personality: A limited, and extremely out of date personality core installed by a previous owner.
_____________________________________________________________________________
WS: 1
--
BS: 1
--
S: 2
----
T: 3
------
W: 4
--------
A: 20
----------------------------------------
F: 0
Fate points (max 3): 2
_____________________________________________________________________________
starting item/wepon (within reason): x3 battery packs (Each one lasts 5 days, must be recharged at major settlements), and high definition satellite maps of the area
Re: Invasion!
Posted: 22 Apr 2011, 00:42
by Skunk_Giant
Alright, sorry for the long wait, but I've done my character.

Re: Invasion!
Posted: 22 Apr 2011, 10:43
by Wildwill002
I shall be the /5 person if thats alright then...
Char name: Haldrick Darkmoore
Job: Mercenary Cyborg-medic living in the less desirable districts of the earth
Appearance: Left arm is a basic Cyborg arm with enhanced medical capabilities (can switch hand with syringes and drills etc). Pale greyish skin from being out of sunlight for years. Wears a black robe and hood with two daggers crossed on them.
Personality: Aggressive and disrespectful to those that dont know him but loyal to his few friends. Remembers his past and how he lost his arm due to a 'client' that was not willing to pay and tried to kill him, due to this, he is angry at those that remind him of his past by asking questions
WS: 5
BS: 5
S: 5
T:5
W:4
A:3
F:1
Fate Points: 1
Starting Item/Weapon: One of these with a small storage part in the hilt for drill bits etc:
669t_S.jpg
Re: Invasion!
Posted: 22 Apr 2011, 15:24
by Pinmissile
I know five people have applied (Well, technically only three have and two have reserved), But I'm gonna put in my application just for the heck of it.
Maybe you could use a sixth member, maybe someone dies, maybe a member that reserved never really put in his character, Who knows?
In any case, If I'm accepted, please PM me.
___________________________________________________
Character name: Paul Marrow
Job: Expert programmer & Technician (Specializing in robotics)
Description of appearance:
Average height, bald, brown eyes, slim face and small frame. Age is somewhere around 25. Wears a belt with a magnetic clasp.
Accompanied by a companion robot, which in turn looks like a small ball, able to move around on it's own by rotating itself. Can physically attach itself to Paul's magnetic belt if the situation calls for it. The robot has no real personality, it's simply programmed to take orders from Paul and none else.
Personality:
Somewhat socially awkward and distrustful to most humans due to his square and strict way of thinking, he has trouble understanding them and finds them hard to read. However, he has no problems communicating to robots and AI due to said way of thinking. Awfully stubborn, will rarely leave a problem unfinished and is easily annoyed if disturbed in his work. When it comes to feelings I'd like to stress that he's
not a Vulcan, however he does have trouble expressing and dealing with his feelings due to his social handicap.
Technological genius, Has little trouble understanding code and machinery. Driven by a desire for knowledge and science and is willing to take risks to get what he wants. Calculated risks, Diving into an impossible situation is just stupid.
Stats:
WS (weapon skill): 4
BS (ballistic skill): 2
S (strength): 3
T (toughness): 4
W (willpower): 9
A (agility): 5
Fate points (max 3): 2
F (fellowship): 4
Starting item:
Companion robot (Named "Five"), has many uses (It's essentially a future multi-tool), Has the shape of a small metal ball. Able to move on it's own, roughly 1½ decimeter (0.5 feet) in diameter.
Edit: Its 5 o clock and I'm bored out of my skull. Here's some random character art.
Right, I think I'm done.
Re: Invasion!
Posted: 24 Apr 2011, 17:17
by arogon343
Tannis and luke i wil have to rush you, i am getting impatient

I want to get writing allready

and pinmissle i was originaly goint to have 6 so your fine

Re: Invasion!
Posted: 24 Apr 2011, 17:35
by vallorn
i can build a charecter if you so wish. provided evolution has taken place towards psionic abilities of course...

Re: Invasion!
Posted: 24 Apr 2011, 17:52
by Skunk_Giant
Oh, Arogon, I know this is a little bit off-topic, but just reminding you, I wrote another bit of the Zombie Apocalypse.

Re: Invasion!
Posted: 25 Apr 2011, 06:14
by arogon343
woop thanks skunk, and vall feel free to make a character, and psionic....?? something to do with psychic? (awful spelling.) if it is psychic then i would have to say sort of, but it has strong limitations.
And Tannis and Luke you have 2 days then i start.
Re: Invasion!
Posted: 25 Apr 2011, 06:24
by vallorn
psionic is a better word. and yeah i know i dont want to be OP. i just like telekeneisis mainly. no mind control or anything just flinging things about with my mind.
Re: Invasion!
Posted: 25 Apr 2011, 06:32
by arogon343
i will allow that but you can only lift things that your character cvould lift, cant have you flinging lorries around at the bad guys

Re: Invasion!
Posted: 25 Apr 2011, 06:59
by vallorn
arogon343 wrote:i will allow that but you can only lift things that your character cvould lift, cant have you flinging lorries around at the bad guys

actually i was going to have a smart but physically weak character to balance the telekinesis.

Re: Invasion!
Posted: 25 Apr 2011, 07:17
by Blackadder51
I know its way to late but I just got an idea for a character.
Name: Misty
Job: Erotic Dancer.
Appearance: Blond, long hair, slim but fit, flexible. You now a stripper XD
Personality: A bitch. Think's of only one person and that is herself. Arrogant, and full of her self. She is good at using her "assets" to get what she wants.
WS (weapon skill): 2
BS (ballistic skill):4
S (strength):7
T (toughness):1
W (willpower): 3
A (agility): 10
Fate points (max 3): 0
F (fellowship): 9
Starting Items: 20x $1 bills, Handcuffs (no key), Police hat, Whipped Cream
-----
Every story has a stripper right?!
Re: Invasion!
Posted: 25 Apr 2011, 07:45
by vallorn
Char name: Shard (his true name is a secret he keeps to himself)
job: escaped government psionic
Description of appearance: tall and thin. nearly gaunt. has curly blond hair and piercing blue eyes
Personality: untrusting of anyone else as his last friend sold him out to the government psionics department where they implanted him with ability boosters and tried to make him into a weapon.
he is generally cheerful though as anything is better than being stuck in with those scientists again...
WS (wepon skill):3
BS (balistic skill):6
S (strength):2
T (toughness):3
W (willpower):9
A (agility):6
Fate points (max 3): 1
F (fellowship):4
starting item/wepon (within reason): Telekinesis
he is naturally telekinetic. this was amplified by the boosters implanted in him by the government. this ability allows him to treat Willpower as Strength and to lift and throw objects at range (when thrown they count as a ballistic weapon and so are tested with ballistic skill).
he can use the boosters to temporarily increase his willpower but this causes him massive pain and can overload his nervous system causing him to black out.
he wears a suit of combat armour specially designed for psionic soldiers which he stole during his escape.
Re: Invasion!
Posted: 25 Apr 2011, 09:20
by Pinmissile
Blackadder51 wrote:
Name: Misty
Job: Erotic Dancer.
(...)
Starting Items: 20x $1 bills, Handcuffs (no key), Police hat, Whipped Cream
This is best idea. Cant wait to see how that whipped cream will be used.
Cant help but notice that almost all of us have made characters that are generally untrusting. This is gonna be fun.
Re: Invasion!
Posted: 25 Apr 2011, 23:10
by notbob1
Jake55778 wrote:Imma be a robot
Char name: Blink--264--
job: Scouting droid. Used to survey hostile terrain, track down bandit settlements and other such reconnaissance missions. Able to cover massive distances in a short space of time, designed to be used for extended periods without needing to resupply.
Description of appearance: Small, round with a single high powered lens at the front serving as vision. Equipped with a magnetic tractor beam for manipulating small objects and a static discharge abilty for self defence.
Personality: A limited, and extremely out of date personality core installed by a previous owner.
_____________________________________________________________________________
WS: 1
--
BS: 1
--
S: 2
----
T: 3
------
W: 4
--------
A: 20
----------------------------------------
F: 0
Fate points (max 3): 2
_____________________________________________________________________________
starting item/wepon (within reason): x3 battery packs (Each one lasts 5 days, must be recharged at major settlements), and high definition satellite maps of the area
Fail, you forgot to carry over the 1 into the hundreds place. It's 364.
Re: Invasion!
Posted: 25 Apr 2011, 23:36
by Jake55778
notbob1 wrote:
Fail, you forgot to carry over the 1 into the hundreds place. It's 364.
364? 264? Carry the 1? I'm so confused
Make the evil maths go away!
Re: Invasion!
Posted: 26 Apr 2011, 00:11
by Pinmissile
In order for mathematics to make any sense, you need an equation.
Wait, I smell derail.
Re: Invasion!
Posted: 26 Apr 2011, 06:44
by notbob1
Pinmissile wrote:In order for mathematics to make any sense, you need an equation.
Wait, I smell derail.
182 x 2 = 364
Not 264.
Re: Invasion!
Posted: 26 Apr 2011, 10:27
by arogon343
OK then that'll do for characters, black would you mind deleting all of the posts that are not the characters?
Ill get writing >:)
Re: Invasion!
Posted: 26 Apr 2011, 11:28
by XDelphi
Darn, I wanted to enter my character, 'Slappybag'
Re: Invasion!
Posted: 26 Apr 2011, 13:40
by vallorn
HOLD THE PRESSES! im entering a random guy!
Char name: SmashDurdler
job: destroying galaxies
Description of appearance: a hypercube of dark red metal exactly 1M:1M:1m
Personality: a sentient weapon found by CUT industries on a distant world. he hates EVERYTHING.
WS (wepon skill):1
BS (balistic skill):1
S (strength):10
T (toughness):10
W (willpower):10
A (agility):1
Fate points (max 3):0
F (fellowship1
starting item/wepon (within reason): himself. Smashdurdler can warp reality at will causing massive damage to anything around him.
however Smash is very slow as hit motive units were damaged.
Re: Invasion!
Posted: 26 Apr 2011, 13:47
by arogon343
enough of the silly ones please.
Re: Invasion!
Posted: 26 Apr 2011, 13:50
by Lord_Mountbatten
Smashdurdler isn't silly, it's real.
Re: Invasion!
Posted: 26 Apr 2011, 14:18
by XDelphi
And Slappybag was an honest suggestion.
Oh well....

Re: Invasion!
Posted: 26 Apr 2011, 14:32
by vallorn
by the way this is a hypercube.

its a theoretical 4 dimensional object.
Re: Invasion!
Posted: 26 Apr 2011, 21:56
by Pinmissile
You just described a four-dimensional object with three dimensions.