HAVOC - A game I developed in 2010
Posted: 01 Jun 2011, 01:50
HAVOC 1.0
This is a game I started working on in August 2010, though I haven't done any work on it since late November and it's a project that will undoubtedly remain unfinished. However, it was the last real game development project I worked on, and I was hoping I could get some feedback.
Also, don't expect Halo or even Minecraft quality - this was made by me and me only in a fairly short time period, and it's not exactly commercial quality. Still, I'm pretty proud - it's probably the best game I've made.
Unfortunately, the screenshots I have are too wide and I already uploaded the large ones, but there are links to them.
OK, so a bit of background: This is a arena-based top down shooter - you can play tonnes of team and FFA (up to 8 teams and a total of 16 players) game types (currently Deathmatch, Victim and Domination) on tonnes of user created maps (there's an advanced map editor so you can create and share your own battle fields, as well as 12 default maps to start with).
FEATURES
-Destructible terrain - tear down the arena bit by bit, bullet by bullet, explosive by explosive. Create new entries, exits and cover, and destroy the walls that your enemy's are hiding behind.
-Map Editor - create your own battlefields easily with the new, updated map editor! Place strong and weak walls, fences and spawn points.
-Arsenal of 8 unique weapons - Assault Rifle, Sniper Rifle, Sub Machine Gun, Shotgun, Grenade Launcher, Flame Thrower, Akimbo Handguns and Machine Pistol+Riot Shield, each completely different and with detailed animations.
-Advanced AI - supports allies, takes cover, selects the best target, completes the objectives and so on!
-Tonnes of effects - muzzle flash, spent rounds, debris, blood, bullet trails, explosions, smoke, and more!
-Support for up to 8 teams - for huge, chaotic, team and free-for-all battles!
http://img38.imagefra.me/i3b2/nd4spd/11ir_2fd_ubes7.png
A Team Deathmatch game on Storage. I'm picking off guys with the sniper rifle.
http://img38.imagefra.me/i3b2/nd4spd/11ir_25a_ubes7.png
A Free-for-All Domination game on Corridors. I'm dead, waiting to respawn.
DOWNLOAD
http://host-a.net/ND4SPD/HAVOC.zip
The file is just 1.2mb, and the .zip contains havoc.exe (the game), readme.txt, help.txt (please READ those, they have all the controls and things), and tonnes of maps.
Thanks everyone! Hope you enjoy it!
HAVOC 2.0
Due to popular demand, I'm getting started on a 3D multiplayer sequel to HAVOC. There will be a big focus on customisation - weapon and equipment customisation, map editing, etc. The world will be a voxel world, with a relatively simple graphical style (similar to the 2D version of HAVOC).
For weapons, a hesitant preliminary list has emerged:
Assault Rifle - fires a 3 round burst;
Battle Rifle - single shot semi-auto; the marksman weapon of the game;
Submachine Gun - full auto weapon light-weight weapon;
Heavy Machine Gun - full auto weapon; perhaps needs to be 'mounted' before firing
Pump-Action Shotgun - chick chick BOOM; reload one by one; buckshot or slugs
Rapid-Fire Shotgun - as above, but at a higher tempo;
Akimbo Weapons - select two weapons; any combinations of a Handgun, Revolver, Machine Pistol, Sawn-Off Shotgun;
There could potentially also be a riot shield (in combination with a Handgun, Revolver, Machine Pistol or Sawn-Off Shotfun), a Bolt-Action Sniper Rifle, a Crossbow, a Grenade Launcher, a Flame Thrower, or any other suggestion.
Weapons will also have attachments for a number of slots. Generally, the slots will be Sight (Reflex Sight, Iron Sight, Telescopic Sight, Thermal Sight, Laser Sight), Magazine (Extended Magazine, Dual Magazine, JSP Magazine, FMJ Magazine, Magazine w/ Tracers, Buckshots, Slugs), Barrel (Foregrip, Muzzle Brake, Suppressor, Sling, Grenade Launcher, Breaching Shotgun, Extended Barrel).
And also, you'll be able to get some equipment (this will be the under-barrel grenade launcher/shotgun if you've selected it as a weapon attachment). Equipment include HE Grenades, Stun Grenades, Flash Grenades, Smoke Grenades, Remote Explosives, Triggered Explosives (i.e. trip mine), and possibly Medikits, Body Armour + Helmet, etc.
If you have any ideas for weapons, attachments, equipments, features, game types, the world editor, customisation, etc, please post suggestions!!
Visit www.havocfps.net !!
This is a game I started working on in August 2010, though I haven't done any work on it since late November and it's a project that will undoubtedly remain unfinished. However, it was the last real game development project I worked on, and I was hoping I could get some feedback.
Also, don't expect Halo or even Minecraft quality - this was made by me and me only in a fairly short time period, and it's not exactly commercial quality. Still, I'm pretty proud - it's probably the best game I've made.
Unfortunately, the screenshots I have are too wide and I already uploaded the large ones, but there are links to them.
OK, so a bit of background: This is a arena-based top down shooter - you can play tonnes of team and FFA (up to 8 teams and a total of 16 players) game types (currently Deathmatch, Victim and Domination) on tonnes of user created maps (there's an advanced map editor so you can create and share your own battle fields, as well as 12 default maps to start with).
FEATURES
-Destructible terrain - tear down the arena bit by bit, bullet by bullet, explosive by explosive. Create new entries, exits and cover, and destroy the walls that your enemy's are hiding behind.
-Map Editor - create your own battlefields easily with the new, updated map editor! Place strong and weak walls, fences and spawn points.
-Arsenal of 8 unique weapons - Assault Rifle, Sniper Rifle, Sub Machine Gun, Shotgun, Grenade Launcher, Flame Thrower, Akimbo Handguns and Machine Pistol+Riot Shield, each completely different and with detailed animations.
-Advanced AI - supports allies, takes cover, selects the best target, completes the objectives and so on!
-Tonnes of effects - muzzle flash, spent rounds, debris, blood, bullet trails, explosions, smoke, and more!
-Support for up to 8 teams - for huge, chaotic, team and free-for-all battles!
http://img38.imagefra.me/i3b2/nd4spd/11ir_2fd_ubes7.png
A Team Deathmatch game on Storage. I'm picking off guys with the sniper rifle.
http://img38.imagefra.me/i3b2/nd4spd/11ir_25a_ubes7.png
A Free-for-All Domination game on Corridors. I'm dead, waiting to respawn.
DOWNLOAD
http://host-a.net/ND4SPD/HAVOC.zip
The file is just 1.2mb, and the .zip contains havoc.exe (the game), readme.txt, help.txt (please READ those, they have all the controls and things), and tonnes of maps.
Thanks everyone! Hope you enjoy it!
HAVOC 2.0
Due to popular demand, I'm getting started on a 3D multiplayer sequel to HAVOC. There will be a big focus on customisation - weapon and equipment customisation, map editing, etc. The world will be a voxel world, with a relatively simple graphical style (similar to the 2D version of HAVOC).
For weapons, a hesitant preliminary list has emerged:
Assault Rifle - fires a 3 round burst;
Battle Rifle - single shot semi-auto; the marksman weapon of the game;
Submachine Gun - full auto weapon light-weight weapon;
Heavy Machine Gun - full auto weapon; perhaps needs to be 'mounted' before firing
Pump-Action Shotgun - chick chick BOOM; reload one by one; buckshot or slugs
Rapid-Fire Shotgun - as above, but at a higher tempo;
Akimbo Weapons - select two weapons; any combinations of a Handgun, Revolver, Machine Pistol, Sawn-Off Shotgun;
There could potentially also be a riot shield (in combination with a Handgun, Revolver, Machine Pistol or Sawn-Off Shotfun), a Bolt-Action Sniper Rifle, a Crossbow, a Grenade Launcher, a Flame Thrower, or any other suggestion.
Weapons will also have attachments for a number of slots. Generally, the slots will be Sight (Reflex Sight, Iron Sight, Telescopic Sight, Thermal Sight, Laser Sight), Magazine (Extended Magazine, Dual Magazine, JSP Magazine, FMJ Magazine, Magazine w/ Tracers, Buckshots, Slugs), Barrel (Foregrip, Muzzle Brake, Suppressor, Sling, Grenade Launcher, Breaching Shotgun, Extended Barrel).
And also, you'll be able to get some equipment (this will be the under-barrel grenade launcher/shotgun if you've selected it as a weapon attachment). Equipment include HE Grenades, Stun Grenades, Flash Grenades, Smoke Grenades, Remote Explosives, Triggered Explosives (i.e. trip mine), and possibly Medikits, Body Armour + Helmet, etc.
If you have any ideas for weapons, attachments, equipments, features, game types, the world editor, customisation, etc, please post suggestions!!
Visit www.havocfps.net !!