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Happy Wheels

Posted: 15 Oct 2011, 14:48
by aflycon
Disregard life, play Happy Wheels.

I guarantee you'll want to punch a baby after playing this game. Try "Goblin Workshop Fix" for extra ragequit.

Notes:
  • Real physics are obeyed to some extent: when ejected from your vehicle, landing in a roll will generally prevent injury.
  • If playing Goblin Workshop, keep your helmet at all costs. It'll save you if you land on your head at some of the tougher parts.

Re: Happy Wheels

Posted: 15 Oct 2011, 17:12
by Sti_Jo_Lew
Oh god happy wheels... Such an evil game! :twisted:

Re: Happy Wheels

Posted: 15 Oct 2011, 17:15
by Wildwill002
Played it. Got bored of it. Replayed it. Played hacked version of it.

It's a brilliant game but i kinda lose interest after a while

Re: Happy Wheels

Posted: 15 Oct 2011, 19:41
by Furdabip
Got a video of me doing the Goblin Workshop level without losing any limbs in 65 seconds. Will edit it together with a crapton of fails along the way and a giant "lolwut?" moment at the end either tonight or tomorrow.

If the game came with it's own levels, and either a star rating on performance/speed, and THEN, hidden in the background a level editor and other people's levels, it might be good. But playing it for the first time, it has no direction on where to start, and an introduction to the game. Took me a bit to realize that ALL of the levels were player made and I should be looking at the big list, not that "Featured" list when you click Play.

Re: Happy Wheels

Posted: 15 Oct 2011, 23:00
by aflycon
I eventually finished Goblin Workshop in 72 seconds, only losing my helmet. Didn't think to record it. ._.

feelsbadman.

But yeah, I agree with you. I wasn't trying to pass it off as a great game though, just a way to pass the time and maybe rage a bit. :lol:

Re: Happy Wheels

Posted: 16 Oct 2011, 12:55
by Furdabip

Re: Happy Wheels

Posted: 16 Oct 2011, 14:45
by OptimusHagrid
It's hard, but extremely funny.

However... only one of those can be said for Boat-O-Cross.

http://spongebob.nick-asia.com/en/games ... cross.html