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Amnesia: A Machine for Pigs
Posted: 15 Jun 2012, 08:20
by SneakyPie
Re: Amnesia: A Machine for Pigs
Posted: 03 Jul 2012, 15:37
by Tehbeard
Re: Amnesia: A Machine for Pigs
Posted: 03 Jul 2012, 18:50
by Maykxor
Alright... I know some think it's scary but... I really didn't think Amnesia was scary at all.. There was maybe 2 parts but other than that. It was pretty easy to avoid the beasties.
Re: Amnesia: A Machine for Pigs
Posted: 03 Jul 2012, 21:23
by aflycon
Tehbeard wrote:
Basically this.
But I'll be getting it anyway. (:
Re: Amnesia: A Machine for Pigs
Posted: 03 Jul 2012, 22:39
by Furdabip
I'll be watching Tobuscus play it, but will never play it myself.
On a random tangent, I've noticed with horror games, the more "hard" it is, the less scary it becomes, y'know? If you constantly are dying, for instance, you are no longer scared OF dying, as you know that it's not at all scary. It's the anticipation of being scared that is the scary part. The reason I bring this up is because Amnesia doesn't seem all that hard of a game, and yet seems scarier because of it.
Re: Amnesia: A Machine for Pigs
Posted: 03 Jul 2012, 23:03
by Sti_Jo_Lew
Dead Space was hard as hell (for me at least, I suck at it) and it still scared the crap out of me.

Re: Amnesia: A Machine for Pigs
Posted: 03 Jul 2012, 23:25
by Furdabip
Sti_Jo_Lew wrote:Dead Space was hard as hell (for me at least, I suck at it) and it still scared the crap out of me.

Jump scares, and slow, creeping uneasiness building as you play a game are completely different things. The latter is what I was talking about, I guess. If you are immersed into the game more, dying, even though it's what you're afraid of happening, reminds you that you're playing a video game. Dead Space, to me, is all just jump scares. It's easy to scare people by jumping out and yelling "BOO!" Doesn't make it frightening.
Re: Amnesia: A Machine for Pigs
Posted: 03 Jul 2012, 23:29
by Lord_Mountbatten
Yes, everything I played of Dead Space was jump scares. I'm more susceptible to them than a lot of people but I wouldn't consider Dead Space a scary game.
I only played the demo of the first Amnesia and I don't think I ever came across any of the nasties (or at least, when I thought I was near one I soon exited), but boy did that game nail the atmosphere of apprehension of said nasties.
Re: Amnesia: A Machine for Pigs
Posted: 03 Jul 2012, 23:41
by aflycon
It's the suspense in Amnesia that kills you - seldom do you ever come across a threat, but as you become more cautious and take less risks (lighting fewer candles, etc.), Daniel's descent into insanity serves to further your fears. It's very well done, in my opinion.
Re: Amnesia: A Machine for Pigs
Posted: 04 Jul 2012, 05:57
by Sti_Jo_Lew
furdabip wrote:Sti_Jo_Lew wrote:Dead Space was hard as hell (for me at least, I suck at it) and it still scared the crap out of me.

Jump scares, and slow, creeping uneasiness building as you play a game are completely different things. The latter is what I was talking about, I guess. If you are immersed into the game more, dying, even though it's what you're afraid of happening, reminds you that you're playing a video game. Dead Space, to me, is all just jump scares. It's easy to scare people by jumping out and yelling "BOO!" Doesn't make it frightening.
I was always worrying about where the next alien was gonna come from. Then again, I also panic in shooters when I'm trying to sneak up on someone and hope I don't get spotted. XD
OT: I probably won't be getting this game. Never been a fan of the puzzle genre.
Re: Amnesia: A Machine for Pigs
Posted: 04 Jul 2012, 10:21
by Maykxor
I admit, it was a very well done and thought out game, and I actually liked it. Just to me personally it wasn't that bad. But it *was* a great game. I dunno, I just watched videos of Tobuscus playing it and realized i just wasn't getting scared when I was supposed to. XD I Would just say, 'hmmm yes, quite... interesting.' and move on.