Branchscape
- TyrasEngineer
- Escapecraft Head
- Posts: 1499
- Joined: 28 Apr 2011, 10:14
- Location: Herts & Bucks, England
Re: Branchscape
With that orientation, the entrance points towards Willowind. Tracks out in opposite direction, so I'd have thought the door was in the right place :S
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Oh. Hmmm. Perhaps I am seeing it wrong... No matter, go ahead and start building. Looks great.
Re: Branchscape
Ok, yeah I know, I posted this exact same thing somewhere else... But Just making sure:
I am leaving this Saturday for a week. I am pretty sure I won't be able to check anything very often because I am going somewhere where I probably won't have interet connection. I might be able to check the forums a few times during the week.
Besides this, I am generally good for the summer!
I am leaving this Saturday for a week. I am pretty sure I won't be able to check anything very often because I am going somewhere where I probably won't have interet connection. I might be able to check the forums a few times during the week.
Besides this, I am generally good for the summer!
Spoiler! :
- Sti_Jo_Lew
- Posts: 3251
- Joined: 19 Dec 2010, 12:46
- Location: Nevada
Re: Branchscape
Err... for the census...
I don't currently have a house in any town, what do?!?!
I don't currently have a house in any town, what do?!?!
SMWasder: BEGONE FOUL BEATS, FOR I AM THE DJ OF THE APOCALYPSE
Re: Branchscape
Branchscape central
Other
Other
- tanisjihanis
- Retired
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- Location: Berkeley, California
Re: Branchscape
Pick a district and I'll get you set up next time I see you though. There's not enough room for two hobos in this town ;PSti_Jo_Lew wrote:Err... for the census...
I don't currently have a house in any town, what do?!?!
Re: Branchscape
Embassy exchanging would be good. Not sure of the USSR still uses its tesseract design, will need to ask the others.
http://www.youtube.com/watch?v=XfR9iY5y94s
Eekum Bokum
Eekum Bokum
Sti_Jo_Lew wrote:Random just won the thread. We should all just give up.
- tanisjihanis
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- Location: Berkeley, California
Re: Branchscape
Welp. See ya then ttw and venomm o/
- Wildwill002
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- Location: Blackpool
- Sti_Jo_Lew
- Posts: 3251
- Joined: 19 Dec 2010, 12:46
- Location: Nevada
Re: Branchscape
I'll have to wander the BR holdings for a while and figure out where I want to build sometime.
SMWasder: BEGONE FOUL BEATS, FOR I AM THE DJ OF THE APOCALYPSE
- TyrasEngineer
- Escapecraft Head
- Posts: 1499
- Joined: 28 Apr 2011, 10:14
- Location: Herts & Bucks, England
Re: Branchscape
Okay. In preparation for the Central Station, I will need exorbitant quantities of glass, stone, stone slabs and brick.
If anyone feels like donating them it would be much appreciated :3
If anyone feels like donating them it would be much appreciated :3
- tanisjihanis
- Retired
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- Location: Berkeley, California
Re: Branchscape
Please do help donate brick and glass. I'm going to get on the stone as I have ~7 double chests of cobble I can smelt.
- Serubin323
- Sheep
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Re: Branchscape
This was my first full spin with fire staff, that being said, I know its not that great, but its certainly not nothing.
- Sti_Jo_Lew
- Posts: 3251
- Joined: 19 Dec 2010, 12:46
- Location: Nevada
Re: Branchscape
Here's a pic of the wall design for around BR, as tanis requested. The real wall will be about 4 blocks taller.
You do not have the required permissions to view the files attached to this post.
SMWasder: BEGONE FOUL BEATS, FOR I AM THE DJ OF THE APOCALYPSE
- DuplicateValue
- Retired
- Posts: 2569
- Joined: 29 Oct 2010, 12:36
Re: Branchscape
Penis wall.
Now you see it, you can't unsee.
Now you see it, you can't unsee.
"He's like fire, and ice, and rage.
He's like the night, and the storm in the heart of the sun.
He's ancient and forever.
He burns at the centre of time and he can see the turn of the universe.
And... he's wonderful."
- tanisjihanis
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Re: Branchscape
._.DuplicateValue wrote:Penis wall.
Now you see it, you can't unsee.
I.... Fuck.
Meh it still looks good sti, go ahead with the building
Seru, amazing as always. If that's not great, then I can't wait to see how awesome it is when you get to 'great'!
- Milo_Windby
- Retired
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- Location: Canada, British Columbia
Re: Branchscape
I don't see it to be honest >.>DuplicateValue wrote:Penis wall.
Now you see it, you can't unsee.
Wall design looks good I think.
Ferengi Rules of Acquisition wrote:#40. If you see profit on a journey, take it
<3Milo's Catnip Fund<3
Re: Branchscape
I see it... Dupe my brain now hates you.
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
OI YOU!
YES YOU!
WE HAVE A STEAM COMMUNITY GROUP!
JOIN US AND ADD PEOPLE FOR FUN TIMES!
CUT: Baldrick
- Wildwill002
- Posts: 3162
- Joined: 15 Dec 2010, 12:42
- Location: Blackpool
Re: Branchscape
'It'
- tanisjihanis
- Retired
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- Location: Berkeley, California
Re: Branchscape
Omyholygoodness that was fast!
I'll get to work on the ship bit straight away.
I'll get to work on the ship bit straight away.
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Nothing. Absolutely nothing. Go and finish transcentral, because there's nothing to see here.
Re: Branchscape
The wood was used for measuring Tanis. It can be destroyed if needed
Re: Branchscape
Damnit
Why did you finish while I'm gone :'(
Tanis you better leave me some work to do on 'it'
The inside?
I'll be back late Saturday, so I have Sunday to work.
Why did you finish while I'm gone :'(
Tanis you better leave me some work to do on 'it'
The inside?
I'll be back late Saturday, so I have Sunday to work.
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