Cheydinhal

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Hytro
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Cheydinhal

Post by Hytro » 12 May 2011, 07:00

Yeah, hey.
I'm starting up with planing Cheydinhal in Minecraft (ofc) kinda like a solo project, (at least the building part), to get to try out some minecraft planing and to make something epic... I hope.

This is where I will build it, South East on the map, I have marked up a 300x240 space, but the city so far will only be 200x160. Or thats how it is so far, I might make it bigger, but I do not think so.
Cord: X 1716 Z -2893 this coordinates are to up at the NE corner.

I will try and update this map everyday
Cheydinhal.jpg

I am at the moment making the layout for the city.
I am cutting down all the trees and then I have to flatten out the land first.
I might need some help to do this part... so... contact me if you wanna help clearing.

And if you are interested I have uploaded the basic layout in our Dropbox for you to see and comment (this is just the basic layout, I know everything is on the same level)
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Last edited by Hytro on 22 May 2011, 05:38, edited 11 times in total.
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Re: Cheydinhal

Post by vallorn » 12 May 2011, 07:27

ooh another Elder Scrolls IV project :D

got any ideas for where youl put this?
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Re: Cheydinhal

Post by Hytro » 12 May 2011, 07:31

I have been looking on the google map thing for Terra, and i think it will be somewhere south, south east maybe, somewhere a little far away from other people x) need a big open space (ofc) :D and not a snow bio thing, Bruma can wait to later :D
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Re: Cheydinhal

Post by lionheart_1 » 12 May 2011, 11:38

As long as you have the Oblivion files on your mac, you should be able to use the Elder Scrolls Construction Kit
http://www.giveawayoftheday.com/soft/0906/
It's freeware, and it will allow you to view all structures (interiors & exteriors) and environments.
Use http://cs.elderscrolls.com/ as a guide to show you how to get the best out the software.
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Re: Cheydinhal

Post by DuplicateValue » 12 May 2011, 12:48

If it was Skingrad I'd be all over this. ;)
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Re: Cheydinhal

Post by Pinmissile » 12 May 2011, 13:19

Hey, Let's go make Kvatch.

Oh wait.


Anyway, Good luck on your project! Cheydinhal never was a favourite place of mine, I preferred Skingrad far more. Much better residencies.
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Re: Cheydinhal

Post by Hytro » 12 May 2011, 13:25

Yeah I know about the Construction Kit, buut, Mac can not run .exe programs, I don't think there is a way to get it to run it on the mac at all. so to open them, I need a program that is not run through a .exe file :/ or else I would be all over it ^^ even moding a little bit on the bus home from school xD

And yeah, Skingrad is a amazing place, and who knows, if I pull this off, maybe I'll start planing another city, but that will have to wait ;)

One thing I love with Cheydinhal is the little river ^^and my love for a certain black hooded cult :)
and I might be adding a little surprise in a certain abandon house ;)
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Re: Cheydinhal

Post by sag185 » 12 May 2011, 14:17

Hytro wrote:-snip-
LOLMAC
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Re: Cheydinhal

Post by Hytro » 12 May 2011, 18:12

sag185 wrote:
Hytro wrote:-snip-
LOLMAC
Stfu xD School mac, okay :P

But more seriously, can anyone with Oblivion see how big the Mesh.bsa file is unziped? Then someone maybe wanna send it or just some of the files, or else I just have to wait to I get a hold on a new graphic card for my computer.
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Re: Cheydinhal

Post by Hytro » 13 May 2011, 16:59

Update, I don't really need the mesh files anymore, found another way yo do what I wanted :P
But if anyone still wanna help me sending the unziped .bsa files, that would be awesome anyway, I want to try and use blender a and some retexuring :D

And I'll gonna need a space thats about 200-250 and 160-210 or something. If anyone know of a place that fits to the geographic area, a little far away from everyone :P

And I'm going to use a lot smoothstone for the walls, and for the castle when the time comes for that (but that willl be for last I think) So feel free to donate some smoothstone, cobbel or coal or something when I start building.
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Re: Cheydinhal

Post by Hytro » 16 May 2011, 12:29

*New info in OP
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Re: Cheydinhal

Post by Hytro » 20 May 2011, 10:51

If anyone wanna see a basic layout of the city, I have uploaded the layout file in Dropbox
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Re: Cheydinhal

Post by Pinmissile » 20 May 2011, 12:36

I'll gladly help you with your project. Don't hesitate to nag me if you ever catch me online.

Can we have some coords?
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Re: Cheydinhal

Post by Hytro » 20 May 2011, 15:38

The cords are right over the minecraft map ;)
Cord: X 1716 Z -2893
I guess I can make them Bold so it will be easier to see ;)
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Re: Cheydinhal

Post by Pinmissile » 20 May 2011, 15:57

Hurr reading >.<
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Re: Cheydinhal

Post by Hytro » 20 May 2011, 16:00

On the planet Earth, the human race is the dominant race, but there is one thing they will never could master, reading, reading to the end of a text.
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Re: Cheydinhal

Post by DuplicateValue » 20 May 2011, 16:15

Hytro wrote:On the planet Earth, the human race is the dominant race, but there is one thing they will never could master, reading, reading to the end of a text.
That and tenses apparently. :P
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Re: Cheydinhal

Post by Hytro » 20 May 2011, 16:18

That is correct xD We all suck
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Re: Cheydinhal

Post by makkaal » 21 May 2011, 16:34

Alright, as far as I could tell it's all cleared of trees. If you need any more help with this, just give me a ring/pm or something.
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