New Bucks Official Thread
- MrJKapowey
- Posts: 461
- Joined: 20 Mar 2011, 15:15
- Location: Bucks, Great Britain
New Bucks Official Thread
Well, this is the official thread for New Buckinghamshire.
We're now a part of Corinth.
We have a hospital!
The town is owned semi-equally by :
MrJKapowey, TyreseEngineer, Osiriss2 and Riffraff1.
We don't tolerate anti-British sentiments...
Our Location:
http://i.imgur.com/vBTk1.png
General Location and Co-ords:
New Buckinghamshire is in Mid-Southern Fyra, in close proximity to settlements such as Beorn and Tulonville.
X - 849 (-ish)
Z - 268 (-ish)
Directions from 'The Hub':
From the Hub, walk to the Sneakie Pie and travel to Fyra. Walk to the lift and go down to the station level. Take the South Train, ignore the Beorn stop and get off at the next one along. Walk right and you should see a path made of Cobblestone. Follow this to (eventually) reach New Buckinghamshire.
We're now a part of Corinth.
We have a hospital!
The town is owned semi-equally by :
MrJKapowey, TyreseEngineer, Osiriss2 and Riffraff1.
We don't tolerate anti-British sentiments...
Our Location:
http://i.imgur.com/vBTk1.png
General Location and Co-ords:
New Buckinghamshire is in Mid-Southern Fyra, in close proximity to settlements such as Beorn and Tulonville.
X - 849 (-ish)
Z - 268 (-ish)
Directions from 'The Hub':
From the Hub, walk to the Sneakie Pie and travel to Fyra. Walk to the lift and go down to the station level. Take the South Train, ignore the Beorn stop and get off at the next one along. Walk right and you should see a path made of Cobblestone. Follow this to (eventually) reach New Buckinghamshire.
Last edited by MrJKapowey on 01 Aug 2011, 03:24, edited 3 times in total.
'Dum-dums we ain't!'
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- Lord_Mountbatten
- The Future
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Re: New Bucks Official Thread
Sounds like a good place.MrJKapowey wrote: We don't tolerate anti-British sentiments...
Re: New Bucks Official Thread
considering the server has a decent chunk of brits i have yet to see anti british sentiments.
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- Aenir_bEPU
- Nyan Master
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Re: New Bucks Official Thread
Probably be a good idea to say where it is rather than "It exists somewhere."
- MrJKapowey
- Posts: 461
- Joined: 20 Mar 2011, 15:15
- Location: Bucks, Great Britain
Re: New Bucks Official Thread
Yeah, that was in as a joke rule, I think it's in on the settlement page rules for 'St Pirans' (I'll need to write alterations to that article now it's changed so much) and it's also on the terrible Escapecraft wiki page for New Buckinghamshire.vallorn wrote:considering the server has a decent chunk of brits i have yet to see anti british sentiments.
Yeah, I'll be looking that up in a bit. The whole thing is changing so the gates could've moved 40 blocks and gone round the corner by Friday.Aenir_bEPU wrote:Probably be a good idea to say where it is rather than "It exists somewhere."
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- TyrasEngineer
- Escapecraft Head
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- Location: Herts & Bucks, England
Re: New Bucks Official Thread
Kapowey, I think you need to update the wiki article because it's a bit out of date- perhaps outline our projects in the forest?
- MrJKapowey
- Posts: 461
- Joined: 20 Mar 2011, 15:15
- Location: Bucks, Great Britain
Re: New Bucks Official Thread
Okay, we now have a hospital. This is very vexing and confusing as me and another founder had expected to ask for one later, like at the week end or something. Instead a random resident called Wokka over last night and it's now built...
Except I prepared a building to be the hospital not realising that all of them are the same design, imported in by whoever builds it.
So now we have a hospital in the wrong place, with my building removed (I would like the materials back whoever had it built there) as opposed to being in the large open bit where we plan to develop the town and expand it.
Anyway...
WE HAVE A HOSPITAL!
Except I prepared a building to be the hospital not realising that all of them are the same design, imported in by whoever builds it.
So now we have a hospital in the wrong place, with my building removed (I would like the materials back whoever had it built there) as opposed to being in the large open bit where we plan to develop the town and expand it.
Anyway...
WE HAVE A HOSPITAL!
'Dum-dums we ain't!'
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- TyrasEngineer
- Escapecraft Head
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Re: New Bucks Official Thread
Ah, Kap it doesn't matter- we've started a collection fund to reimburse you.
On a happier note, the hospital is REALLY useful- got blown up by creepies but didn't die thanks to the quality free healthcare >_>
Location is good too
On a happier note, the hospital is REALLY useful- got blown up by creepies but didn't die thanks to the quality free healthcare >_>
Location is good too
- MrJKapowey
- Posts: 461
- Joined: 20 Mar 2011, 15:15
- Location: Bucks, Great Britain
Re: New Bucks Official Thread
Incidently, I'm thinking of building a skydock for airships in the new new town area - anyone think c'est quel qu'un good idea?
(I'm crap at french - it may nopt say what I think it does)
(I'm crap at french - it may nopt say what I think it does)
'Dum-dums we ain't!'
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- RobipodSupreme
- Retired
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Re: New Bucks Official Thread
I started the fund, thank you very much, humph.
I am building a sea floor building/town and help/residents are welcome. Also I am willing to make Deephaven a part of New Bucks if it means I can build closer.
I am building a sea floor building/town and help/residents are welcome. Also I am willing to make Deephaven a part of New Bucks if it means I can build closer.
Last edited by RobipodSupreme on 19 Jul 2011, 10:12, edited 2 times in total.
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Miss you
Re: New Bucks Official Thread
Tea all around!Lord_Mountbatten wrote:Sounds like a good place.MrJKapowey wrote: We don't tolerate anti-British sentiments...
And crumpets
and... what else do those blasted americans sterotype us as?
- Lord_Mountbatten
- The Future
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Re: New Bucks Official Thread
Stereotype? Tea and crumpets are actually quite nice together.sag185 wrote: and... what else do those blasted americans sterotype us as?
Re: New Bucks Official Thread
anyone for a game of Cricket?
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
OI YOU!
YES YOU!
WE HAVE A STEAM COMMUNITY GROUP!
JOIN US AND ADD PEOPLE FOR FUN TIMES!
CUT: Baldrick
- MrJKapowey
- Posts: 461
- Joined: 20 Mar 2011, 15:15
- Location: Bucks, Great Britain
Re: New Bucks Official Thread
Then all back to the country house for tea and medals!
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- MrJKapowey
- Posts: 461
- Joined: 20 Mar 2011, 15:15
- Location: Bucks, Great Britain
Re: New Bucks Official Thread
We're now a sister city / suburb of Beorn and Tulonville. From now, we're going to be working on the following plans:
- Developing a tri-city highway to connect us and make it easier to travel.
- Continuing development of the plots within the expansion area. We'd also like to properly mark out the expansion areas with signs to ensure noone encroaches on our land whilst we develop it
- Possibly expanding into the forest in front of the town link road. This is a large and undeveloped area of land so it'd be good to put some houses or other buildings there. The person who is living in the forest doesn't seem to be doing much (I haven't seen them online ever) so it seems likely that the house (which I think got creep'd) is abandoned.
- Nationalising roads (ignore this one for the moment)
- Removing all pointless/semi-pointless arms of government which were created pre-Corinth.
This is a link to a map of our jurisdiction and showing those of Tulonville and Beorn:
http://i.imgur.com/vBTk1.png
- Developing a tri-city highway to connect us and make it easier to travel.
- Continuing development of the plots within the expansion area. We'd also like to properly mark out the expansion areas with signs to ensure noone encroaches on our land whilst we develop it
- Possibly expanding into the forest in front of the town link road. This is a large and undeveloped area of land so it'd be good to put some houses or other buildings there. The person who is living in the forest doesn't seem to be doing much (I haven't seen them online ever) so it seems likely that the house (which I think got creep'd) is abandoned.
- Nationalising roads (ignore this one for the moment)
- Removing all pointless/semi-pointless arms of government which were created pre-Corinth.
This is a link to a map of our jurisdiction and showing those of Tulonville and Beorn:
http://i.imgur.com/vBTk1.png
Last edited by MrJKapowey on 03 Aug 2011, 05:21, edited 1 time in total.
'Dum-dums we ain't!'
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- RobipodSupreme
- Retired
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Re: New Bucks Official Thread
I know it's not very big, but Deephaven will join said alliance/suburbness/mabob if possible.
Though your borders on the map envelope us already, along with onehitnoob's place (the floating (on the water) house with the tree farm and paintings on the outside).
I'm just sayin'.
Though your borders on the map envelope us already, along with onehitnoob's place (the floating (on the water) house with the tree farm and paintings on the outside).
I'm just sayin'.
I'm like 80% gayer than when I was on here last
I was a mod once
my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
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my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
- MrJKapowey
- Posts: 461
- Joined: 20 Mar 2011, 15:15
- Location: Bucks, Great Britain
Re: New Bucks Official Thread
SO you're stating that you would be a suburb of New Bucks/a Sister-city?
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- RobipodSupreme
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Re: New Bucks Official Thread
sister city, if possible
I'm like 80% gayer than when I was on here last
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my discord is Ryin ❄#4444 if you wanna hmu fams
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my discord is Ryin ❄#4444 if you wanna hmu fams
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- TyrasEngineer
- Escapecraft Head
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Re: New Bucks Official Thread
This is going to come out wrong but.... Deephaven is tiny compared to New Bucks, so why would it be a sister city? To me that implies equality in size etc, so I'd say you can be a sub-district
- RobipodSupreme
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Re: New Bucks Official Thread
but i want to be independent
I'm like 80% gayer than when I was on here last
I was a mod once
my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
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my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
- TyrasEngineer
- Escapecraft Head
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Re: New Bucks Official Thread
Then surely you should stay as you are- you are already independent and enjoy a working relationship with New Bucks. To me, it seems like you can't want to join us AND retain independence. They seem like opposites.
- RobipodSupreme
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Re: New Bucks Official Thread
but it could give me more freedom to build, as with the bridge infringing on the coastline, which your esteemed awsomenesses allowed.
I'm like 80% gayer than when I was on here last
I was a mod once
my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
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my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
- TyrasEngineer
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Re: New Bucks Official Thread
Except it wouldn't as you'd still need to ask us to use our landclaim as you do already, the only way that you wouldn't is by becoming a subdistrict, 'cause we'd control it.
- RobipodSupreme
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Re: New Bucks Official Thread
I see, ok, oh and i now have a marked out landclaim on the seabed
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I was a mod once
my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
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my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
- TyrasEngineer
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Re: New Bucks Official Thread
Our official chat channel is /ch NB. Use this rather than flooding global
- RobipodSupreme
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Re: New Bucks Official Thread
thanks, can i use it with xgames, banana etc. when talking about/in dhaven?
I'm like 80% gayer than when I was on here last
I was a mod once
my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
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my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you
- MrJKapowey
- Posts: 461
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Re: New Bucks Official Thread
There are the following civil and uncivil departments:MrJKapowey wrote: - Removing all pointless/semi-pointless arms of government which were created pre-Corinth.
1 - Civil Engineering and Maintenance - TyreseEngineer
2 - St. Piran-on-Sea City Guard - Osiriss2
3 - St. Barbara's City Guard - Osiriss2
4 - Piran City Guard - Osiriss2
5 - New Bucks National Guard - Osiriss2
6 - New Bucks Navy - Osiriss2
7 - Transport Police - Riffraff1
8 - New Bucks Mining Co. - MrJKapowey
9 - Dept. of Commerce - TyreseEngineer
10 - Dept. of Citizen registry - MrJKapowey
The above will be amalgamated into the following:
- New Bucks Military Engagement Reenactment Society (2, 3, 4, 5, 6)
OR the Bureau of Wrongful Imprisonments (2, 3) (all others abolished)
(Construction of tactful defence structures and ensuring the towns are kept monster free)
- Civil Engineering and Maintenance (1,7,8)
(building city buildings/coordinating city work. Also approving non-founder projects.)
- Ministry of Interdepartmental Memorandam Controling Divisions of Civil Bureaucratic Paperwork (10, 9)
(Diplomacy with surrounding City States, managing the Chamber of Commerce and documenting all residents within the town)
Any residents of New Bucks of any standing can vote on the following between the indicated dates:
Whether to reform: 3/8/11 - 5/8/11
Choosing the 'Reenactment Society' or 'Bureau': 5/8/11 - 7/8/11
After these have been voted on there will be a wait during which Founders can put themselves forward for taking the roles of those positions.
Last edited by MrJKapowey on 15 Aug 2011, 06:29, edited 2 times in total.
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- MrJKapowey
- Posts: 461
- Joined: 20 Mar 2011, 15:15
- Location: Bucks, Great Britain
Re: New Bucks Official Thread
I vote FOR the reforms.
Also - The reward for marking out the boundary has been claimed. Yesterday I gave myself three pieces of iron.
Also - The reward for marking out the boundary has been claimed. Yesterday I gave myself three pieces of iron.
Last edited by MrJKapowey on 03 Aug 2011, 05:33, edited 1 time in total.
'Dum-dums we ain't!'
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- TyrasEngineer
- Escapecraft Head
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Re: New Bucks Official Thread
Firstly, I vote FOR the reforms, and secondly, I'd prefer it if deephaven etc. had it's own chat channel. Use /ch create and follow the instructions.
Re: New Bucks Official Thread
Feel free to use /ch corinth. No need to create a bunch of new channels if you don't need to.
Also, welcome to Corinth, officially. (:
Also, welcome to Corinth, officially. (:
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