Portals

It's old but gold. If it could help you out we've probably chucked it in here.
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wokka1
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Portals

Post by wokka1 » 09 Jul 2011, 23:54

I mentioned in the fireside today that I'm open to people helping us design some new portals for a few worlds that need them.

If you have designs, post the coords to them here with a screenshot.

Thanks

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vallorn
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Re: Portals

Post by vallorn » 10 Jul 2011, 02:37

if i build a field of them in creative and post coords would that be ok? you have enough attachments on this server already :)
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Re: Portals

Post by Iron_Fang » 10 Jul 2011, 03:27

i will build a few now
ill post coords here
=)
1st one possibly for interra is at x -45 y 3 z -52
the sky world one is at x -35 y 3 z -66
And a forest one next to them
You'll get the screenies next week
Last edited by Iron_Fang on 10 Jul 2011, 09:21, edited 5 times in total.
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makkaal
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Re: Portals

Post by makkaal » 10 Jul 2011, 03:28

Would you mind noting here what worlds need them? I understand Sky Land, possibly the new player world as well. Could serve as inspiration.
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vallorn
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Re: Portals

Post by vallorn » 10 Jul 2011, 06:10

ive busted out a few in creative. once the server is back up il post coords.

by the way the Eye Portal can either have a suspended platform leading into it or be set into the ground as can the Spiral Corridor portal. :)

also i love my EvilSteve portal :D

EDIT: servers back heres the coords! X: -1062 Z: -38 Y: 3
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Re: Portals

Post by Iron_Fang » 10 Jul 2011, 06:18

I will do more when I get back next week
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makkaal
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Re: Portals

Post by makkaal » 10 Jul 2011, 08:41

As a result from what is being said in the chat this morning, this is now inofficially a contest without a prize. :D
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Re: Portals

Post by Iron_Fang » 10 Jul 2011, 09:10

Lol your one is good :)
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makkaal
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Re: Portals

Post by makkaal » 10 Jul 2011, 09:51

Wokka: Question. Are the portals to go INTO or to COME OUT OF?
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vallorn
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Re: Portals

Post by vallorn » 10 Jul 2011, 10:31

makkaal wrote:As a result from what is being said in the chat this morning, this is now inofficially a contest without a prize. :D
YAY i steered something again! :lol:

also i need to work on the Skyrealm portal i built... the water is a wee bit high. :?
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wokka1
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Re: Portals

Post by wokka1 » 10 Jul 2011, 12:34

makkaal wrote:Would you mind noting here what worlds need them? I understand Sky Land, possibly the new player world as well. Could serve as inspiration.
Ver3, perhaps a 2nd one for Fyra, Sky, and possibly more, who knows.

makkaal wrote:Wokka: Question. Are the portals to go INTO or to COME OUT OF?
Always Into, the outgoing portals are derpy, so I try to go for flat areas.

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Re: Portals

Post by makkaal » 10 Jul 2011, 14:25

(Updated pictures as of 7/11, see spoilers)

These can be found in Creative at x=-920 z=-45 (north end of rails) within my landclaim there.

Update 7/11:
Spoiler! :
Cove:
- Added a netherportal-like arch of logs. Wouldn't accept portal blocks (/i 90) though, as they instantly despawned again.
Hallway:
- Made the actual portal clearer.
Sky Portal:
- Changed landing from wood to cobble, changed ground beneath to gravel, added wooden handrail/fix point for the balloon car.
Comments about my submissions:
Spoiler! :
- I am not entirely content with the cove, I still make a few changes around the canopies - they look kinda off.
- The hallway is pretty long as it was meant to include some redstone wiring leading to dispensers above the water walls, throwing glowstone when someone stepped on a pressure plate. Unfortunately, transmission to the stone roof proved to take about 3 seconds, so I scratched that. Plus, I couldn't get the glowstone to graciously float like leaf gold.
- As I saw vallorn do his Skyland thing I had to chime in. Started out with a blue balloon, then decided for something different. Then realized that wokka has Prime as his skin. Meh. Think what you want of me, there is no deeper meaning.
Submissions
Spoiler! :
2011-07-11_09.16.45.png
2011-07-11_09.17.04.png
2011-07-11_09.17.31.png
2011-07-11_09.17.52.png
2011-07-11_09.42.08.png
2011-07-11_09.40.48.png
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Last edited by makkaal on 11 Jul 2011, 02:43, edited 4 times in total.
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Re: Portals

Post by vallorn » 10 Jul 2011, 14:47

you wanted Screenies! HAVE SOME! :twisted:
(spoilered for turtles sake)
Spoiler! :
2011-07-10_20.38.03.png
2011-07-10_20.38.20.png
2011-07-10_20.38.28.png
2011-07-10_20.38.34.png
2011-07-10_20.38.43.png
2011-07-10_20.38.57.png
2011-07-10_20.39.17.png
2011-07-10_20.39.24.png
2011-07-10_20.39.30.png
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Re: Portals

Post by adidaspray » 10 Jul 2011, 17:24

This is my portal. It would probably work for a more dark world, PvP, maybe nether, Ya know. It is located at
x= -963
z= 34
2011-07-10_18.21.24.png
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Wildwill002
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Re: Portals

Post by Wildwill002 » 10 Jul 2011, 17:31

A sneakypie inspired portal with an IC already installed with pistons
2011-07-10_23.24.48.png
2011-07-10_23.25.59.png
2011-07-10_23.25.40.png
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Spoiler! :

Code: Select all

            ,             ,
           / '.         .' \
          /    '.     .'    \
           '-._  '. .'  _.-'
               '-. ; .-'
              _.-;(_);-._
          _.-'   .'_'.   '-._
          \    .'/[+]\'.    /
           \_.' /     \ '._/
                |  _  |
                | [_] |
               /III III\
               `"""""""`

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aflycon
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Re: Portals

Post by aflycon » 10 Jul 2011, 17:42

I like Makkaal's Sky World one, and Vall's Vortex Corridor. :D

Has anyone seen Etho's Tornado? That may be kind of a cool portal, but instead of having a stop at the end it'd just go into the portal.. and it'd have to be one-way. But still, I'll find the video.
Spoiler! :
Skip to about 14:20 and watch for a bit, it's pretty clever.

/end contribution

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makkaal
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Re: Portals

Post by makkaal » 10 Jul 2011, 17:50

aflycon wrote:I like Makkaal's Sky World one, and Vall's Vortex Corridor. :D

Has anyone seen Etho's Tornado?
Thank you, I'm not entirely content with it, though.
I enjoy the tornado. Mix that with some wicked colors (like in vall's vortex) and it would be one hell of a ride.
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Re: Portals

Post by Godavari » 10 Jul 2011, 17:52

vallorn wrote:you wanted Screenies! HAVE SOME! :twisted:
(spoilered for turtles sake)
Spoiler! :
SonicRanboomPortal.png
Spoiler! :
Image
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Re: Portals

Post by vallorn » 10 Jul 2011, 17:53

convinced beard to test Minecarts and Woldportals... 3 minutes later he PM's me saying it does something horrible and it all my fault... :?
Godavari wrote:
vallorn wrote:you wanted Screenies! HAVE SOME! :twisted:
(spoilered for turtles sake)
Spoiler! :
SonicRanboomPortal.png
Spoiler! :
Image
im sorry i did something? i was off my rocker at the time and just said something i thought was humorous... :?

EDIT: sush the sonic Rainboom is awesome! :lol:
Last edited by vallorn on 10 Jul 2011, 18:16, edited 1 time in total.
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Re: Portals

Post by makkaal » 10 Jul 2011, 18:07

Godavari wrote:
vallorn wrote:you wanted Screenies! HAVE SOME! :twisted:
(spoilered for turtles sake)
Spoiler! :
SonicRanboomPortal.png
Spoiler! :
Image
Spoiler! :
Skip to 0:44.
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Re: Portals

Post by aflycon » 10 Jul 2011, 18:11

makkaal wrote:
aflycon wrote:I like Makkaal's Sky World one, and Vall's Vortex Corridor. :D

Has anyone seen Etho's Tornado?
Thank you, I'm not entirely content with it, though.
I enjoy the tornado. Mix that with some wicked colors (like in vall's vortex) and it would be one hell of a ride.
I've begun a rebuild of it in Creative, only the first little bit though - recreating the whole thing would be labor-intensive and pointless. :P I've got the walls as sandstone at the moment, but I think I'll try a pattern once I've got it built.

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Re: Portals

Post by Dnlvickers5 » 10 Jul 2011, 22:28

OOO, maybe we can even get a newer enigma entrance.
"All is fair in love and war.... this just so happens to be one of those two situations."

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Re: Portals

Post by Tulonsae » 11 Jul 2011, 01:11

I looked at some of the screenshots. Everything looks wonderful. But... some of them didn't seem functional - in the sense of being intuitive for someone (esp a new person overwhelmed by the grandeur of our hub and worlds) to figure out where to go through.

Yep, here I go with that functionality is a higher priority than beauty thing again... (Although beauty is extremely important.)
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Re: Portals

Post by makkaal » 11 Jul 2011, 01:41

That's a good point. I'll overhaul my designs. In the case with my Skyland submission, I believe a simple addition of a sign would suffice.
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Re: Portals

Post by aflycon » 11 Jul 2011, 02:12

Dnlvickers5 wrote:OOO, maybe we can even get a newer enigma entrance.
I don't remember how big the current Enigma portal is, but if it's an odd number then we can expand it to five by five and put in the Tornado. :D That way we can put in the crazy colors and it'll look good.

If it's an even number.. well, that's why I use odd numbers. :P

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Re: Portals

Post by arogon343 » 12 Jul 2011, 02:42

I made one just across the tracks of makkaals one. Feel free to take a gander. Duel piston operated doors with iron and stone theme. With some gold.
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Re: Portals

Post by vallorn » 12 Jul 2011, 06:23

Aro thats right outisde my BoxoDoom... can we try and keep portals away from it because the redstone stuff outside it is getting removed when its done and i dont want to accidentally your entire portal :)
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Re: Portals

Post by arogon343 » 12 Jul 2011, 11:29

Im quite sure its far enough away, i didnt overlap anyone's portal unless you are below bedrock?
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Re: Portals

Post by vallorn » 12 Jul 2011, 11:48

just didnt want an accident to happen. i went and had another look and its fine :oops:
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