Branchscape
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
okay thats great. Just go to the new corinth, and collect wood. Ill be back soon
Stuck in a blizzard right now
Stuck in a blizzard right now
- tanisjihanis
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Back!
EDIT: due to an inordinate amount of work, i am leaving off major projects for another week or so...
EDIT: due to an inordinate amount of work, i am leaving off major projects for another week or so...
Re: Branchscape
How do I request a house? I suspect I will be unbanned soon (I was banned due to the alexanderpasch1 fiasco)
- tanisjihanis
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- Location: Berkeley, California
Re: Branchscape
you have already been added to the list of residents
welcome!
welcome!
- tanisjihanis
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Re: Branchscape
New Projects
Wheat Farm (Arithel)
Sugar cane Farm
Cavern Entrance and tunnel beautification
Trimming
Scaffolding and Leafing
Leaf Creation
These are the current projects that I have created for residents. I would appreciate it if everyone could sign up for one of these so we can expedite the process of making our town great!
(post here if you have any questions about what a project is)
Wheat Farm (Arithel)
Sugar cane Farm
Cavern Entrance and tunnel beautification
Trimming
Scaffolding and Leafing
Leaf Creation
These are the current projects that I have created for residents. I would appreciate it if everyone could sign up for one of these so we can expedite the process of making our town great!
(post here if you have any questions about what a project is)
Re: Branchscape
I could work on the sugar cane farm as well, just need a spot for both of them.
Never be bullied into silence. Never allow yourself to be made a victim. Accept no one's definition of your life; define yourself. - Harvey Fierstein
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
As soon as Futureshift gets merged, the Branchscape over there has a large floating continent over it that is thin, and perfect for this nature of building, as it is close to the height limit anyways. Would you be okay with putting it there?
Re: Branchscape
That sounds like it would be good, once they are merged I will have a look at the spot
Never be bullied into silence. Never allow yourself to be made a victim. Accept no one's definition of your life; define yourself. - Harvey Fierstein
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
I am adding foilage using trees along the outside of the tree which is why it looks so wierd. In the end it WILL look bettter... I hope...
- tanisjihanis
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- Location: Berkeley, California
Re: Branchscape
Needs Foiliage...
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- JamEngulfer221
- Posts: 40
- Joined: 05 Mar 2011, 02:06
Re: Branchscape
So, do you place trees on dirt blocks?
- tanisjihanis
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- Location: Berkeley, California
Re: Branchscape
... Nope... We created the trunk and branches with wood, added houses to each level (except the last two)
And now we're adding foiliage with trees grown from underneath with the trunk cut off. I wish i could use some leaves to patch stuff up, but cauldrons are out right now.
And now we're adding foiliage with trees grown from underneath with the trunk cut off. I wish i could use some leaves to patch stuff up, but cauldrons are out right now.
- JamEngulfer221
- Posts: 40
- Joined: 05 Mar 2011, 02:06
Re: Branchscape
I would love to help out with building, and I would like a house there too.
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Sure that would be great! Directions are in the first post, and we are currently adding a subway component because it is a long walk. If you would like to help, a good place to start would be wood gathering. I would say a sack or two of wood would work fine for your house. Inside the tree we have plots labeled as "areas" Pick an area and replace the plot marker with an indication that the plot is now yours.
Also: What is your in game name?
Also: What is your in game name?
- JamEngulfer221
- Posts: 40
- Joined: 05 Mar 2011, 02:06
Re: Branchscape
My ingame name is the same as the Forums: JamEngulfer221
I am slightly torn between five projects at the moment, so I may claim a plot and not build on it for a few days. I might half build a house as well.
Project one: Darkend underwater house.
Project two: Subway to Darkend.
Project three: (not started) Building house at branchscape and helping with building.
Project four: Digging more parts of subway.
Project five: Bit of digging at IC.
Please note these are in order of priority.
I am slightly torn between five projects at the moment, so I may claim a plot and not build on it for a few days. I might half build a house as well.
Project one: Darkend underwater house.
Project two: Subway to Darkend.
Project three: (not started) Building house at branchscape and helping with building.
Project four: Digging more parts of subway.
Project five: Bit of digging at IC.
Please note these are in order of priority.
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Yeah sure go ahead.
Im trying to fix proportions right now, so if you want to gather wood for the effort, that would be appreciated.
Im trying to fix proportions right now, so if you want to gather wood for the effort, that would be appreciated.
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Not quite
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Branchscape is back and under remodeling in Terra.
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Branchscape now has room for 16 new plots, and old rooms are being removed.
If you left stuff up here, I would greatly appreciate it if you would grab it and unlock your chests so that i can clear more room.
If you left stuff up here, I would greatly appreciate it if you would grab it and unlock your chests so that i can clear more room.
Re: Branchscape
I live here and love the scenery, I would suggest we try making a mob tower? Maybe off in the distance where it doesn't ruin the tree
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Jeez, i've been away forever... Branchscape should be done this month. Sorry for my long absence, ill post as soon as i finish.
- Wildwill002
- Posts: 3162
- Joined: 15 Dec 2010, 12:42
- Location: Blackpool
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
o_O chests?
oh yeah... about 4 months ago, it went thru a bit of remodeling:
oh yeah... about 4 months ago, it went thru a bit of remodeling:
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- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Sure Iron
- tanisjihanis
- Retired
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- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
But at the moment im not ready to be running a settlement, and its not finished sooo....
I'll start recruiting and giving out plots in a bit
I'll start recruiting and giving out plots in a bit
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
I finished my first Branch suite in the higher levels
After planning it out, I have decided that there will be at least 8 of these roomy estates with lovely views.
After planning it out, I have decided that there will be at least 8 of these roomy estates with lovely views.
- Wildwill002
- Posts: 3162
- Joined: 15 Dec 2010, 12:42
- Location: Blackpool
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