Skylands Road Network in progress. UPDATE: Rail started

It's old but gold. If it could help you out we've probably chucked it in here.
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Tulonsae
Plugin Queen
Posts: 3886
Joined: 19 May 2011, 17:35

Re: Skylands Road Network in progress. UPDATE: Rail started

Post by Tulonsae » 13 Oct 2011, 13:34

If you need rails, I have stacks of them (mined from the 1.8 temp map). Also, lots of planks (from the 1.8 temp map). All legit stuff.

I think it would be cool to say that the rail system was all done by players and legit. (Mods helping out in legit ways is fine, too, of course.)
--Tulonsae

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Sti_Jo_Lew
Posts: 3251
Joined: 19 Dec 2010, 12:46
Location: Nevada

Re: Skylands Road Network in progress. UPDATE: Rail started

Post by Sti_Jo_Lew » 13 Oct 2011, 13:46

So far, it's all been done with collected/ traded materials. The only non-"legit" thing is that the cart dispensers were filled by a mod for me.

And yeah, Fire and I will probably be needing those rails. Any help is appreciated. :D
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SMWasder: BEGONE FOUL BEATS, FOR I AM THE DJ OF THE APOCALYPSE

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Fire_sprite
Posts: 13
Joined: 26 Sep 2011, 02:10

Re: Skylands Road Network in progress. UPDATE: Rail started

Post by Fire_sprite » 13 Oct 2011, 20:36

That it is. And that south road goes a long long way.
Thinking we should try and build something at the end of the line though. No idea what but something.
Music should strike fire from the heart of man, and bring tears from the eyes of woman.
-Ludwig van Beethoven

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Sti_Jo_Lew
Posts: 3251
Joined: 19 Dec 2010, 12:46
Location: Nevada

Re: Skylands Road Network in progress. UPDATE: Rail started

Post by Sti_Jo_Lew » 14 Oct 2011, 13:42

I'll try to come up with a station design or something.
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SMWasder: BEGONE FOUL BEATS, FOR I AM THE DJ OF THE APOCALYPSE

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