Branchscape
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Hey everyone, if you see seru, thank him. Do not stop thanking him. DON'T LET THAT MAN ESCAPE THE GRATITUDE! HE MUST BE BROUGHT TO JUSTICE FOR HIS WORK!
Seru has made us a zombie 'fightclub'. It is possibly the most epic thing I have ever seen(Its an arena). We may do a weekly event or something, but we're still working out rules.
So ya, thank him!
Seru has made us a zombie 'fightclub'. It is possibly the most epic thing I have ever seen(Its an arena). We may do a weekly event or something, but we're still working out rules.
So ya, thank him!
- Wildwill002
- Posts: 3162
- Joined: 15 Dec 2010, 12:42
- Location: Blackpool
Re: Branchscape
Danke seru.
Also I may be offline for a few days (less than last time :3) Due to my parents buying me saints row 3, assassins creed revelations and fallout 3. Just saiyan
Also I may be offline for a few days (less than last time :3) Due to my parents buying me saints row 3, assassins creed revelations and fallout 3. Just saiyan
Spoiler! :
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Okay then!
(ya lucky dog)
I've put some thought into buildings, and I think we need a townhall for rules and what not and meetings n stuff. You get the idea. I was thinking we should put it where the old mine was. Nice dramatic premade entrance. Please post on here if you are interested in helping build this. I'll add more details if people are interested.
(ya lucky dog)
I've put some thought into buildings, and I think we need a townhall for rules and what not and meetings n stuff. You get the idea. I was thinking we should put it where the old mine was. Nice dramatic premade entrance. Please post on here if you are interested in helping build this. I'll add more details if people are interested.
- venomm2
- Posts: 152
- Joined: 27 Aug 2011, 21:29
- Location: I wear hipster glasses... my location is invalid
Re: Branchscape
remember i was making a vault?...... about that....... seru kinda built a farm on the mounatin where the vault was gonna be made sooo..... i need another spot.
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Re: Branchscape
; _ ; this make's my Zork topic look soo lame. How did you get so many ppl on board?!?
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Oh~ venomm you should put that int the mountains closer to branchscape
Sorry to make you feel bad zork... This one has probably just been around longer? If you're interested in helping out on the side, we could use your underground building expertise with our planned roots system
Edit: today was awesome, love you guys, ya make this server tons of fun. Ttw, I hope your bird gets better * huggles *
Sorry to make you feel bad zork... This one has probably just been around longer? If you're interested in helping out on the side, we could use your underground building expertise with our planned roots system
Edit: today was awesome, love you guys, ya make this server tons of fun. Ttw, I hope your bird gets better * huggles *
Re: Branchscape
Tanis, I would love to help on the town hall also! It sounds like a great idea. I was thinking, maybe also (if you have a space) like a little post office. With litttle mailboxes for everyone and stuff! To make it seem like a real town!
But I would love to help on the town hall.
But I would love to help on the town hall.
Spoiler! :
Re: Branchscape
And thanks Tanis about my bird and the pool party last night
We are bringing the bird back today. He will hopefully be able to get some medical help back at the store, and be resold to another family! So it's still sad, but I've been thinking about another type of bird to get also. If any of you have ever had a bird, tell me what kind. I NEED IDEAS!
We are bringing the bird back today. He will hopefully be able to get some medical help back at the store, and be resold to another family! So it's still sad, but I've been thinking about another type of bird to get also. If any of you have ever had a bird, tell me what kind. I NEED IDEAS!
Spoiler! :
Re: Branchscape
I keep forgetting so saiy things. That guy umm Matty (dont know his full name) wants to move here. Im planning on showing him to br latter today or tom.. Tanis I think you talked to him, hes really nice......
Spoiler! :
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Yep I'm a-okay with him getting a plot [possibly above seru's store?]
Definitely could use the help on the town hall~
I've got a spot in mind for the post office, and if you want to build it, that would be great. I'll show you the spot when I next see you in game.
(I'm no good with birds~ another parakeet? I like parakeets, they are cute :3 )
Definitely could use the help on the town hall~
I've got a spot in mind for the post office, and if you want to build it, that would be great. I'll show you the spot when I next see you in game.
(I'm no good with birds~ another parakeet? I like parakeets, they are cute :3 )
Re: Branchscape
Have you already thought about having a post office?
And ya thats great, I would love to help with both, after we finish the whole move serus shop under mine idea.
And GREAT news! We took the bird back to the shop and they looked at it and told us that just another bird had bitten him, so they cleaned him up and hes back to normal! Well kinda, but its a start!
And lastley, is the garden finished? If not I can help with that again also!
Thanks for being so nice about this bird situation. :
And ya thats great, I would love to help with both, after we finish the whole move serus shop under mine idea.
And GREAT news! We took the bird back to the shop and they looked at it and told us that just another bird had bitten him, so they cleaned him up and hes back to normal! Well kinda, but its a start!
And lastley, is the garden finished? If not I can help with that again also!
Thanks for being so nice about this bird situation. :
Spoiler! :
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Haha, glad to hear about the bird.
The 'garden' is supposed to be a farm and if you want to add semi circles, go ahead- its a long time scale project
I have already thought about a post office... Still figuring out how to implement it. If you want to build the building though, that would be great.
The 'garden' is supposed to be a farm and if you want to add semi circles, go ahead- its a long time scale project
I have already thought about a post office... Still figuring out how to implement it. If you want to build the building though, that would be great.
- venomm2
- Posts: 152
- Joined: 27 Aug 2011, 21:29
- Location: I wear hipster glasses... my location is invalid
Re: Branchscape
i like falcons, u should get one, one day ill own a falcon that will breath fire.
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-
- Posts: 21
- Joined: 06 Aug 2011, 23:36
Re: Branchscape
Well, I would love to helptanisjihanis wrote:Okay then!
(ya lucky dog)
I've put some thought into buildings, and I think we need a townhall for rules and what not and meetings n stuff. You get the idea. I was thinking we should put it where the old mine was. Nice dramatic premade entrance. Please post on here if you are interested in helping build this. I'll add more details if people are interested.
Wafflu
- Serubin323
- Sheep
- Posts: 573
- Joined: 15 Nov 2010, 15:13
- Location: Boston MA, USA
- Contact:
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Umm....
Edit: I was rendered speechless for a moment
Ohohoho you so funneh
There was an event of sorts wasn't there?
Edit: I was rendered speechless for a moment
Ohohoho you so funneh
There was an event of sorts wasn't there?
Re: Branchscape
Seru said that was the original one in Terra, and it wasn't during the event.
Edit: My brother says at least Vallorn didn't tear it down.
Edit: My brother says at least Vallorn didn't tear it down.
Daemon wrote:I'm going to draw the fuck out of this egg.
Re: Branchscape
I hope u realize guys that I started clutchng my head, my fingerprints still on my face now because I was scared so much. Seru please put a description in your comments right now. I yelled out loud "NO SERU HOW COULD YOU!!!!!" And my dad looked at me as if i was a psycho path. So please, descriptions from now on would be nice thank you.
(i'm still hanging off my chair out of me about to hit the computer with a baseball bat i was so nervous!)
(i'm still hanging off my chair out of me about to hit the computer with a baseball bat i was so nervous!)
Spoiler! :
Re: Branchscape
oh serubin that looks like Fun!
*loads Poultrynukes*
*loads Poultrynukes*
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
OI YOU!
YES YOU!
WE HAVE A STEAM COMMUNITY GROUP!
JOIN US AND ADD PEOPLE FOR FUN TIMES!
CUT: Baldrick
- venomm2
- Posts: 152
- Joined: 27 Aug 2011, 21:29
- Location: I wear hipster glasses... my location is invalid
Re: Branchscape
Seru, there is a mod that allows you to transfer terrain from a server into multiplayer that i think has been updated for 1.0 if u can find it i dont remember the name. If you are able to find it folo these instuctions carefully.....
Step 1: download Br into an SP world
Step 2: uninstall that mod and install the timbers mod
Step 3: get ready to record
Step 4: aquire axe
Step 5: chop down ONE pice of wood and watch all the wood pop out whilethe leaves slowly disintagrate!
Step 6: Emit a evil nasal laugh as u post online
I did this back in 1.8 it was awesome
Edit:On another note..... lol at this
Step 1: download Br into an SP world
Step 2: uninstall that mod and install the timbers mod
Step 3: get ready to record
Step 4: aquire axe
Step 5: chop down ONE pice of wood and watch all the wood pop out whilethe leaves slowly disintagrate!
Step 6: Emit a evil nasal laugh as u post online
I did this back in 1.8 it was awesome
Edit:On another note..... lol at this
You do not have the required permissions to view the files attached to this post.
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Re: Branchscape
venomm2 wrote:"Wolf Image"
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
OI YOU!
YES YOU!
WE HAVE A STEAM COMMUNITY GROUP!
JOIN US AND ADD PEOPLE FOR FUN TIMES!
CUT: Baldrick
- venomm2
- Posts: 152
- Joined: 27 Aug 2011, 21:29
- Location: I wear hipster glasses... my location is invalid
Re: Branchscape
vallorn wrote:[img]zfbK_dbsCu0[/img]venomm2 wrote:"Wolf Image"
god that thing is disgusting!
HAHA its absolutly hilarious when they fall cuz they keep tp=ing back up at least 3 times each
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Re: Branchscape
lol 20 wolves
i remember when wolves 1st came to Escapia i had 35-40 of them 'Cas i am the Wolf Lord!
i remember when wolves 1st came to Escapia i had 35-40 of them 'Cas i am the Wolf Lord!
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Heh. So many wolves.
It did look like fun seru ^_^
It did look like fun seru ^_^
Re: Branchscape
I'd love to help, I'm only on for about an hour on weekdays, but i can be on 8-15 hours on Fridays and Saturdays. What are you planning to use the root systems for? Depending on what u need t'em fo' there are different designs i could use. If you just want them for seenic routes, the design would have to be more realistic, with slopes, curves, and dips. If you plan to use them for transportation or living quarters some to the variation would have to be smoothed out, not all of it, just enough to be efficent. I suppose you've already thought of this already, but either way just let me know where you want to start and how u want it to look. I could begin some testing some concepts, or I could begin hypotopographic scans of the Branchscape area, as not to hit caves or lava, and to decide how we want the system to map out.tanisjihanis wrote:we could use your underground building expertise with our planned roots system
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Oh awesome! (Im not on that much during the week either ... school and all that )
The roots are supposed to be used for additional housing and storage as well as routes to other locations in branchscape. Scenic would be prefered
The roots should start directly underneath the main tree --we could make a giant cavern for that point-- Not sure what hypotopographic scans are, but go ahead and do em
Wildwill wants to have some go into the sea, and essentially have a 'seascape' of sorts, with several roots ending in bubbles of glass. You should talk to him about that sometime.
Another point of Interest:
I need someone to oversee the creation of a boundary wall. I would like this wall to be 7 tall, and 3 wide, styled after the nysta one and made of the creator's blend of logs, stone brick, and some obsidian(for gates). I will provide 2 DB from my own stores to hel fund this endevor and for the person that is overseeing the construction to hire laborers. Is anyone interested?
The roots are supposed to be used for additional housing and storage as well as routes to other locations in branchscape. Scenic would be prefered
The roots should start directly underneath the main tree --we could make a giant cavern for that point-- Not sure what hypotopographic scans are, but go ahead and do em
Wildwill wants to have some go into the sea, and essentially have a 'seascape' of sorts, with several roots ending in bubbles of glass. You should talk to him about that sometime.
Another point of Interest:
I need someone to oversee the creation of a boundary wall. I would like this wall to be 7 tall, and 3 wide, styled after the nysta one and made of the creator's blend of logs, stone brick, and some obsidian(for gates). I will provide 2 DB from my own stores to hel fund this endevor and for the person that is overseeing the construction to hire laborers. Is anyone interested?
- venomm2
- Posts: 152
- Joined: 27 Aug 2011, 21:29
- Location: I wear hipster glasses... my location is invalid
Re: Branchscape
HEH i have barely done anything for BR much less finished anything i started.
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Re: Branchscape
Hey, could some of the roots open up into a large cavern? Sort of an underground housing area?
Daemon wrote:I'm going to draw the fuck out of this egg.
- tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Re: Branchscape
Yes, most definitely, that would work great.
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